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Old 05-04-2017, 10:46 PM
swaghauler swaghauler is offline
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Join Date: Jan 2015
Location: PA
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Default Other Projectile Weapon Ranges

Other projectile weapons need to be discussed as well. Here is my idea for determining the Base Ranges of other projectile weapons in the game. Keep in mind that these ranges are based on hitting an 8" circle. This is the standard for hunting and shooting sports. It represents the "vital zone" of most animal's torso's (including Humans) as well as a "head shot" on larger game.

The Sling:

Slings are very difficult to use having a FORMIDABLE Snap Shot. The Base Range of a Sling for hitting game/moving targets (as opposed to throwing into a mass of enemy soldiers) is 5 meters for a Sling STONE. A Sling BULLET (usually cast from lead) has a Base Range of 10 meters. The Character adds the TOTAL of STR and AGL in meters to this. A perfectly average character with characteristics of 5 would add 10 meters to his Sling's Base Range.

The Atlatl:

The Atlatl is a projectile weapon and DOUBLES Range (thrown weapons ADD Range in my game) just like other projectile weapons. The average hunter will harvest game at around 20 meters using an Atlatl but their ranges can be significantly more against stationary targets. The problem is that an Atlatl requires a LARGE arm movement to launch which will "alert" wary game. This limits the range to avoid the target "dodging" the incoming dart. The Atlatl CAN kill even large animals if it connects. I'm thinking that the Base Range of an Atlatl will be 2 X STR + AGL This means that an average character with characteristics of 5 would have a Base Range of 15 meters (giving a 30m Medium, 60m Long, and 120m Extreme Range). The chance to hit with an Atlatl is AVERAGE.

The Blowgun:

The Blowgun would use CON to determine Base Range in meters. It's Snap Shot accuracy is DIFFICULT.

Point Blank Range:

A projectile weapon's Point Blank Range is the shooter's Skill Level in meters. If the weapon's PB Range (as determined by Skill Level) is longer than the original Base Range, use it anyway. All other Range Bands are STILL figured from the original Base Range. A Point Blank shot is one Difficulty Level EASIER than the weapon's base Difficulty (ie. firing a Traditional Bow at PB is an AVERAGE not a DIFFICULT Skill check).

This is what I'm thinking for these weapons. Any thoughts would be appreciated.


Last edited by swaghauler; 05-05-2017 at 08:48 PM. Reason: changed my formulas to exclude Skill from the basic range.
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