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Old 12-11-2011, 03:31 PM
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ArmySGT. ArmySGT. is offline
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Join Date: Jun 2011
Location: Colorado
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I really like this Group too.

They make a counter point to all the low tech villains. The Breeders are not overly impressed with the Teams equipment, though they may still be jealous or covetous.

The Breeders can rebuild pre-War items and have a limited capability to manufacture items up to late WW2 equipment. This makes them dangerous enough to a Team or the Project in and of itself. The proximity fuse, guided missiles, the helicopter, the fighter jet, and RADAR are all late WW2 level tech.

The Breeders advanced capabilities in Chemistry makes them a fearsome opponent. Their ammunition may be reloads, but the smokeless powder and the primers are the equal of pre-war. The ability to make various gases makes them valuable and to be feared too. With the ability to make CS and CN , and various sleep gases comes those benevolent and murderous. The Breeders and make medical O2, acetylene, bottled nitrogen, CO2, Helium, and more ominously those that kill (sarin and tabun). The manufacture of explosives and poison gas uses the same compounds as manufacturing fertilizer and pesticides. The Breeders may trade these to communities for foodstuffs and goods to support themselves.

The Breeders make an excellent foil to the Team, and a good nemesis. Breeders could take a Team (and want to for their pre-War DNA), be the Power in and area, the orders coming from the Breeders may even undo the Teams efforts in an area.
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