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Old 05-01-2021, 10:18 PM
unipus unipus is offline
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Quote:
Originally Posted by 3catcircus View Post
When the dragon can burn your PC to a crisp or swallow whiole, that's all the formal authority it needs...

The original Kalisz scenario using 5th ID requires a GM that enforces a party that is "realistic" in makeup - armor, infantry, field artillery, or cavalry units, and division or battalion support (engineers, cooks, MPs, Intel, etc.) No green berets, no seals, etc. If there are rangers, they're tabbed not scrolled and they are part of one of the 5ID units. Civilians could be locals. Govt agents could be CIA, DIA, locals, etc. Other nationalities would be German, British, etc. or Pact forces deserters. There *might* be 2MarDiv liaisons, but they'd likely be part of German 3rd Army or US IX Corps. All of the noncombatant support soldiers are gonna be in, FREX, the HHC of the applicablee battalion or division, not in one of the actual rifle companies...

It also requires work on the part of the GM to properly outfit the party. Which requires the GM to look at an ORBAT and TOE info.

The challenge is finding players who are willing to work within the bound of the rules and campaign. It is akin to a D&D game where one of the players wants to pick a class or race that isn't part of the campaign or wants a backstory that doesn't fit.

As to falling back to organized units - that becomes the goal rather than the adventure. In the core v1 campaign, you can spend months real-time adventuring in the areas surrounding Kalisz without the GM ever advancing the campaign into getting close to seeing another organized NATO unit.
Sure, you CAN. You can also beeline it west and with a bit of luck have achieved your goal within days. I'd argue that if your goal is to fall back to organized units and you spend months adventuring around Kalisz then you're either not very good at adventuring or you're not very good at setting goals. :P

Or, more likely, you're enjoying the game and willing to break immersion a bit to keep it going rather than the break the game to keep immersion. In that sense, all the stuff you posted as "requirements" really aren't... they're wishlist items that some players may want or even demand, but they are not fundamental to general enjoyment of the game or setting.
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