Quote:
Originally Posted by kalos72
AD&D in the wilderness isn't about recovery...
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Precisely. In the AD&D wilderness campaigns there is outposts and traders. Village to rest in. Established territories and trade.
In the Morrow Project every village outside of the KFS and a few territories is mostly alone. Gypy truckers pass through, Mailmen pass through, Razers pass through; However, it can be weeks, months, or years before they are seen again. Even in Texas, The Republic there is still fragmented and even with refined fuels they don't have much trade except internally. They don't have the manufacturing base or the educated population to make it go.
25 years per generation.... 150 years makes for five generations since the war began. Gen 1 had educated parents or guardians. Gen 2 and later had diminishing education and knowledge. If it wasn't necessary to live it could well be forgotten.