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Old 04-03-2019, 10:23 PM
therantingsavant therantingsavant is offline
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Join Date: Feb 2019
Posts: 68

Originally Posted by Raellus View Post
It would be really helpful to have a cadre of experienced riders to assist with training and whatnot, but as long as broken-in mounts are available, raising dragoon units from completely inexperienced city slickers wouldn't be that difficult, or even particularly time-consuming. Like I said, assuming they'd already had basic, in a pinch, said prospective dragoons could be up and ready to go a couple of weeks. The salient factor is the availability of ready riding horses and suitable tackle. That's the main limiter.
RAW, T2k v2.2 p138-139 Skill Improvement "Instruction" suggests:
Instruction: A character may be taught a skill. Teaching a skill is Difficult: Instruction. The instructor may teach a number of students
equal to his Instruction skill level and must have a skill level in the skill being taught. An instructor cannot teach a student whose skill level in the subject taught is equal to or greater than that of the instructor. The task takes one period per day for one week (seven consecutive days). Successful completion of the task (rolled for at the end of the week) results in experience points for both the students and the instructor. The instructor gains experience
for accomplishing a task as explained in the experience rules. Students gain a number of experience points (in the skill being taught) based on the number of students being taught.

If the number of students is less than half of the instructor's skill level, each student gains three experience points. If the number of students is half or more of the instructor's skill level, each student gains one experience

New Skills: A character with no level in a particular skill (as differentiated from level 0 in a skill) may attempt to learn the skill. This may be done either through observation (in which case the level gained is 0) or through instruction (in which case the skill level gained is 1 ). In either case, the experience point cost will be 1.
So this implies that a cavalry officer with Instruction 2+ (CHR) and a basic Horsemanship (CON) skill could teach a group of infantrymen with no experience with horses all Horsemanship 2 in about 3-4 weeks.

So I'd think in-game, the limiting factor is the horses and tack.
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