Thread: Firefighters
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Old 12-15-2009, 11:40 PM
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Mohoender Mohoender is offline
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Location: Near Cannes, South of France
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Default More from the firefighter front

As my kids are sick and as I can't do much more than that, here are the additional firefighter profession I designed this morning. They are made from the French friefighters and are, of course, open to critics. If anynone has some suggestion, I'll be more than happy to see them. IMO, some physical prerequisite must be applied I didn't do it so far (need more thinking). In addition, for the volunteers, the extra skill points allowed must be up to the GM (everyone has to do his job). I doubt that an attorney or a commercial pilot will be allowed as much extra time off as a farmer or a mechanic.

Professional Firefighters
Several countries, such as France, have dedicated professional firefighters that compose the Fire Brigades. These men and women, although not military often progress in ranks in way similar to that of their military counter parts. Here is this profession as I designed it for France. I hope it can work for other countries but if it doesn’t, feel free to modify it.

Firefighter Enlisted
Entry: No prerequisite
First Term Skills (3 years term)*
- Climbing : 1
- Fire Fighting : 2
- Ground Vehicle (Wheeled) : 1
- Medical (Trauma Aid) : 1
- Swimming : 1
Subsequent Term Skills (3 years term)*
- Biology
- Chemistry
- Climbing
- Computer
- Construction
- Excavation
- Fire Fighting
- Ground Vehicle (Tracked)
- Ground Vehicle (Wheeled)
- Leadership
- Mechanic
- Medical (Trauma Aid)
- Observation
- Scuba
- Small Watercraft
- Survival
- Swimming
Promotion: Special.
Contact: One per term – Government, Journalism, Medical. Roll 1D10 for 7+ for the contact to be foreign.
Special: The character receives a breathing mask and a fire suit as basic equipment. Two secondary skills.
* Due to the intensity of that profession, each term as an enlisted has a length of three years instead of the regular 4 years game term.

Ranks:
Caporal (Corporal) : One term, Medical(Trauma Aid) 5, Leadership 1
Caporal-Chef (Technical Corporal) : One term as Caporal
Sergent (Sergeant) : One term as Caporal/Caporal-chef, Leadership 2
Sergent-chef (Staff Sergeant) : One term as Sergent
Adjudant (Technical Sergeant) : One term as Sergent/Sergent-chef, Leadership 3
Adjudant-chef (Master Sergeant) : One term as Adjudant
Major (2nd Lieutnant) : Only after two terms as Adjudant-chef and after reaching the age of 50.

Firefighter Officer
Entry: Undergraduate School (1 skill points in leadership).
First Term Skills
- Climbing : 1
- Fire Fighting : 2
- Ground Vehicle (Wheeled) : 1
- Leadership : 1
- Medical (Trauma Aid) : 1
Subsequent Term Skills
- Biology
- Chemistry
- Climbing
- Computer
- Construction
- Electronics
- Excavation
- Fire Fighting
- Ground Vehicle (Wheeled)
- Language
- Leadership
- Mechanic
- Metallurgy
- Medical (Trauma Aid)
- Navigation
- Observation
- Persuasion
- Scuba
- Small Watercraft
- Survival
- Swimming

Promotion: Unlike the other military branch, promotion is automatic after each term.
Contact: Two per term – Government, Journalism, Medical, Military. Roll 1D10 for 6+ for the contact to be foreign.
Special: The character receives a breathing mask and a fire suit as basic equipment. Two secondary skills.

Ranks:
Lieutenant (1st Lieutnant) : First term rank
Capitain (Captain) : Second term
Commandant (Major) : Third term
Lieutenant-Colonel (Lt-Colonel) : Fourth term
Colonel (Colonel) : Fifth term

Volunteer Firefighters
Most countries supplement their professional fire brigades with volunteers. These men and women have regular jobs and devote their secondary activity to this. In some countries, such as Portugal, all firefighters are volunteers. In the case of Portugal, it proved to be a disadvantage as these volunteers, despite unquestionable bravery proved unable to handle specific fires such as gigantic wood fires.

Volunteer Enlisted
Entry: Must be taken as secondary skill (no other secondary skill allowed for the first term), civilian profession only.
First Term Skills
- Fire Fighting : 2
- Medical (Trauma Aid) : 2
Subsequent Term Skills: Skill points to be chosen in the followings
- Climbing
- Excavation
- Fire Fighting
- Ground Vehicle (Tracked)
- Ground Vehicle (Wheeled)
- Leadership
- Medical (Trauma Aid)
- Observation
- Survival
- Swimming
Promotion: Special.
Special: The character receives a breathing mask and a helmet as basic equipment.
The number of skill points allowed as a volunteer firefighter depends on the player and can go up to 3/4. 1 is given as regular secondary skill (2 if the character is allowed 2 secondary activities). In the second term, 2 additional skill points can be used for the volunteer skill list. However, it leaves the character with only 3 term skills for his regular activity. In the third and fourth term, 1 additional skill points can be used for the volunteer skill list. It leaves the character with respectively 3 and 2 term skills for his regular activity. From the character fifth term, this is not allowed anymore.

Ranks:
Caporal (Corporal) : One term, Medical(Trauma Aid) 5, Leadership 1
Caporal-Chef (Technical Corporal) : One term as Caporal
Sergent (Sergeant) : One term as Caporal/Caporal-chef, Leadership 2
Sergent-chef (Staff Sergeant) : One term as Sergent
Adjudant (Technical Sergeant) : One term as Sergent/Sergent-chef, Leadership 3
Adjudant-chef (Master Sergeant) : One term as Adjudant
Major (2nd Lieutnant) : Only after two terms as Adjudant-chef and after reaching the age of 50.

Volunteer Officer
Entry: Must be taken as secondary skill (no other secondary skill allowed for the first term), civilian profession only and undergraduate university.
First Term Skills
- Fire Fighting : 2
- Leadership : 1
- Medical (Trauma Aid) : 1
Subsequent Term Skills: Skill points to be chosen in the followings
- Climbing
- Excavation
- Fire Fighting
- Ground Vehicle (Tracked)
- Ground Vehicle (Wheeled)
- Leadership
- Medical (Trauma Aid)
- Navigation
- Observation
- Persuasion
- Survival
- Swimming
Promotion: Promotion is automatic after each term. A professional officer of the same rank will be considered of an higher rank if one is present.
Special: The character receives a breathing mask and a helmet as basic equipment.
The number of skill points allowed as a volunteer firefighter depends on the player and can go up to 3/4. 1 is given as regular secondary skill (2 if the character is allowed 2 secondary activities). In the second term, 2 additional skill points can be used for the volunteer skill list. However, it leaves the character with only 3 term skills for his regular activity. In the third and fourth term, 1 additional skill points can be used for the volunteer skill list. It leaves the character with respectively 3 and 2 term skills for his regular activity. From the character fifth term, this is not allowed anymore.

Ranks:
Lieutenant (1st Lieutnant) : First term rank
Capitain (Captain) : Second term
Commandant (Major) : Third term
Lieutenant-Colonel (Lt-Colonel) : Fourth term
Colonel (Colonel) : Fifth term


Pompiers de l’Air (Air Force Firefighter)
Specialized in fire security for the air and nuclear components, they depend of the Air Force. They have no specific OOB but there is at least a squadron at every base. Unlike other firefighters, they strictly belong to the military and their promotion is that of regular troopers.

Basic Training
- Autogun : 0
- Fire Fighting : 1
- Ground Vehicle (Wheeled) : 1
- Medical (Trauma Aid) : 1
- Small Arms : 1
- Swimming : 1
- Unarmed Martial Arts: : 1

Pompier de l’Air, Enlisted
Entry: Less than 25 years old, Ground Vehicle (Wheeled) 2, Survival 2. If you are coming out of undergraduate school, you’ll enlist with the rank of Sergeant.
First Term Skills
- Aircraft Mechanic : 1
- Chemistry : 1
- Climbing : 1
- Fire Fighting : 2
- Ground Vehicle (Wheeled) : 1
- Medical (Trauma Aid) : 1
Subsequent Term Skills
- Aircraft Mechanic
- Chemistry
- Climbing
- Computer
- Construction
- Electronics
- Excavation
- Fire Fighting
- Ground Vehicle (Tracked)
- Ground Vehicle (Wheeled)
- Language
- Leadership
- Medical (Trauma Aid)
- Observation
- Parachute
- Small Arms
- Survival
- Swimming
- Unarmed Martial Arts
- Warheads
Promotion: 6+, DM +1 if INT 7+
Contact: One per term – Government, Medical, Military, Specialist (Pilot). Roll 1D10 for 9+ for the contact to be foreign.
Special: The character receives a breathing mask and a fire suit as basic equipment. Two secondary skills.

Ranks:
Caporal (Corporal)
Caporal-Chef (Technical Corporal)
Sergent (Sergeant) : By regular promotion or if you enlist after achieving undergraduate school
Sergent-chef (Staff Sergeant)
Adjudant (Technical Sergeant)
Adjudant-chef (Master Sergeant)
Major (2nd Lieutnant) : Only after two terms as Adjudant-chef and after reaching the age of 50.

Pompier de l’Air, Officer
Entry: Military Academy, Graduate School, Medical School, Pilot Officer.
First Term Skills
- Aircraft Mechanic : 1
- Fire Fighting : 1
- Ground Vehicle (Wheeled) : 1
- Leadership : 1
- Medical (Trauma Aid) : 1
- Small Arms : 1
- Warheads : 1
Subsequent Term Skills
- Aircraft Mechanic
- Biology
- Chemistry
- Climbing
- Computer
- Construction
- Electronics
- Excavation
- Fire Fighting
- Ground Vehicle (Wheeled)
- Language
- Leadership
- Medical (Trauma Aid)
- Navigation
- Observation
- Persuasion
- Parachute
- Small Arms
- Survival
- Swimming
- Warheads

Promotion: 6+,DM +1 if INT 7+, and/or if graduate of Military Academy
Contact: Two per term – Government, Medical, Military, Specialist (Pilot). Roll 1D10 for 7+ for the contact to be foreign.
Special: The character receives a breathing mask and a fire suit as basic equipment. Two secondary skills.

Ranks:
Lieutenant (1st Lieutnant)
Capitain (Captain)
Commandant (Major)
Lieutenant-Colonel (Lt-Colonel)
Colonel (Colonel)

Last edited by Mohoender; 12-16-2009 at 12:23 AM.
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