Quote:
Originally Posted by ArmySGT.
According to Kevin Dockery..... this is why Morrow Equipment was given fusion power plants ....... All the playtest games devolved to hunting for fuel.
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That was always the problem I had playing Twilight 2000 - everything wound up focused on fuel production unless you handwaved it away somehow. Biggest downside to the game, by far.
I like D + 3He as a good solution for the Project - both the ingredients are stable and you can convert directly to electricity without a thermal transfer stage or mechanical motion. Add some appropriate handwaving to the exact methodology and you have something sufficiently plausible and consistent for a game.