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Old 06-25-2016, 12:51 PM
swaghauler swaghauler is offline
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Join Date: Jan 2015
Location: PA
Posts: 1,003
Default Experience Increases for Initiative

The Special Operations Handbook introduced a new rule regarding Initiative on page 24.

It specified that Experience Points to gain Initiative should be THE SQUARE of the LEVEL BEING SOUGHT. So it would take 16 Experience Points to reach an Initiative of 4 (4 X 4). Players would gain 1 Experience Point per adventure or session.

I added an additional rule. When you reach the required number of Experience Points to reach a new Initiative Level (I also use this with CUF), you cash them in FOR A CHANCE TO IMPROVE. The Experience Points expended (and are lost whether you succeed or not) ALLOW a roll on 1D6 for an increase in Initiative. If you roll OVER your current Initiative, you gain the new level. Rolling your Initiative or less results in a failure.
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