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Old 10-02-2008, 09:11 AM
jester jester is offline
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Join Date: Sep 2008
Location: Equaly at home in the water, the mountains and the desert.
Posts: 919
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I would beg to differ with some of them.

Navigation,

If you are familiar with the area, then you will know the landmarks. Thats whats cool about urban, so many landmarks.

As for body armor and encumbrance;

Eh, the thing is in urban you are moving forward, then stopping alot. You will sit for a good portion of time as your point goes forward, this is where bounding overwatch is pretty good. So, the fatigue will not be a big issue in my view. Certainly not like operating in open ground.

As for distances,

This is something I have pondered, what about arming distances for some weapons, like 40mm grenades and rockets. Since distances can be much closer, would you be able effectively use them? Will the weapon arm before it impacts? And of course being caught in the blast area or frying yourself or your team with a backblast.

And, lets throw a penality for armored vehicles operating, or a bonus for troops attacking vehicles from higher floors of a building since they will now be attacking the top of the vehicle which will sorely limit the vehicles ability to return fire.

Urban is an infantrymans nightmare, but its worse for armor.
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