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Old 12-06-2020, 10:24 AM
nduffy nduffy is offline
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Join Date: Oct 2020
Location: DFW
Posts: 125
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Quote:
Originally Posted by gamerguy View Post
I also thought about high speed cross country transport. In either case you have trade offs, speed vs load capacity. That is why I suggested looking at the Tu-95. The speed vs load is obvious with that one. Personally I would compare with planes with partial or full pressurization like DC-7s or Lockheed Constellations. One day to cross the continent seems quite livable. Unless you are going to look at Concord or similar an electric Connie works well.

The other "issue" with too fast a plane becomes the issue where players may start just sitting an waiting for support. This is supposed to be a game of you are on your own. Even teams who have been out for years are still intended to be isolated. If you know big brother can be here with a war load in X hours, why do the hard work. Or the players or project director becomes the general always looking over your shoulder syndrome.

Just my $0.02.
I try to avoid jets over all and go with older tech for aircraft. An eccentric collector can "buy" older aircraft and have them restored, rebuilt or even manufactured. I try not to put the MP as a heavy military power, but we all know the truth, you have to maintain some order and even potentially take on the local established benevolent dictator. Aircraft require large places to be stored in and also a runway to launch from. the logistics of that are pretty monumental. Not to mention it takes a large crew of men and materials to build, repair or restore a runway. (another bonus for VTOL and helicopters). I always waited a while before any really good asset teams could be woke. Gotta make them earn their cookies. Also its always fun to deny them the asset (weather/mechanical) or delay it to make the team think more out of the box or think twice before the engage a larger force or go poking the bear.
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