Apologies for not chiming in until now. I hope it's OK to offer some suggestions?
I've found that keeping track of food and water isn't too hard. IIRC, a PC needs one food ration and one water ration a day to avoid the effects of starvation/dehydration so as long as you find, barter, hunt/scrounge one of each per day, your PC will be fine.
Eating and drinking is an important survival consideration which would (IMHO, should) influence PC decision-making. For example, because they were running low on food and water, I had my PCs make contact with a village they probably would have tried to avoid.
Are you rolling for weather changes each shift? I forgot to do so for the first few days of game time. Once I remembered, I started doing it and it definitely added an interesting element to the story/game.
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