Thread: Twilight 2020
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Old 12-14-2018, 11:14 PM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
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Join Date: Feb 2009
Location: Western Australia
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Yes I would definitely change the starting equipment list to reflect the wider use of electronic devices (not just night vision gear but also military notebook & tablet type computers, micro-drones/UAVs and so on).

I don't know if battery rules need to change so much as be updated & supplemented. For example, you can get all manner of portable & lightweight rechargers for mobile phones and tablets plus there's lightweight solar powered chargers you can get. Quite a few military electronics went away from the use of specialized batteries to batteries of the same standard as commonly used civilian batteries. For example, many night vision devices use AA cell batteries - they benefit greatly from using high capacity AA cells but even these are no longer the sole domain of government as such batteries are commonly used by photographers using digital cameras.

I absolutely agree that currency & trading needs to have a good ruleset behind it. A lot of players these days look beyond the straight forward "this is *whatever genre* game" approach and look to see what else they can do within it.
Some are not content with just going out and slaying the monster and rescuing the person in distress. Some of them want to get more deeply involved in other aspects of gameplay. Economics is just one of them but certainly deserves a more comprehensive coverage than it has at the moment.

Vehicles and weapons. There is so much that could be done with vehicles and weapons beyond the Wear Factor rules that are already in place.
We've already seen a lot of discussion about fuel (rather illuminating overall) and while we know many military vehicles use multi-fuel engines, a number of civilian vehicles in Europe run on diesel (and I don't just mean trucks but also private cars). Does this mean that there would be greater stocks of diesel available? I don't know if that's correct but it's something that should be looked into.
As for weapons, there is still the overall concern about ammuntion. There should be more comprehensive rules dealing with manufacturing and reloading of ammo. I think there also needs to be more comprehensive rules regarding additions to weapons to make them more effective or easier to bring into use, e.g. sighting devices, laser target markers, foreward pistol grips, combat slings and so on.
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