Having served in both reserve and regular units, I'd have to say the best suited to a T2K situation would be the reservists.
Although usually lacking in strictly combat skills, they often have a much broader range of survival skills to draw from. Depending on where they're originally drawn from, you can almost guarentee a plattoon will include somebody who knows something about a task. For example in one reserve plattoon I was in, we had a mechanic, banker, several farmers, builder, ex navy comms specialist, locksmith, train driver, pilot (small single engines), and ambo (paramedic). Most were also keen fishermen, hunters, etc in their spare time.
I can see this type of unit almost being tailor made for some SF missions. Giving them a month or so of intensive military and fitness training might actually be quicker than training a military unit in all the technical skills they might need.
Of course in a purely combat sense I'd rather have the professionals who'd been training in nothing else for the past few years...
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
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