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Old 04-08-2012, 01:14 PM
95th Rifleman 95th Rifleman is offline
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Join Date: Mar 2011
Location: UK
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Quote:
Originally Posted by Legbreaker View Post
T2K, as far as I'm aware, doesn't provide much in the way of unit information beyond troop and tank/AFV numbers. How they're organised within the unit is left almost completely alone.
It's very likely that experience and the dictates of a low manpower, limited resource environment will require reorganisation - take the US 8th ID as an example.

None of that really matters that much though, as PCs are unlikely to ever need to know much beyond their immediate surroundings. If a pre-war UK Armoured Division now has no tanks, a quarter of the manpower and is foot and horse mobile, it really doesn't matter that much - all the PCs need to know is they're in the company of UK soldiers who walk or ride horses.

Only in the big picture does any of that really become interesting, let alone required knowledge. Only the Officers above Lt Colonel really need to worry about any of that, a rank most PCs are unlikely to meet, let alone be.
To a point, true

However it adds to the feel and atmosphere if such things are fleshed out properly.

If you want a cold, sterile game then I suppose such details can be left out. I prefer games that have real depth, real history and by having such detals fleshed out and ready they can be incorporated in many different ways into a game. Finding an overun HQ with such details lying around, it's a brief, perhaps useless detail of information. However it adds to the ambience, to the atmosphere as the PCs look at wat they once had, once where part of and the reality of what they have become becomes more manifest.

As a gm I prefer to have as much detail as possible prepared and ready to incorporate. I feel that I'm doing my group a great diservice if the game isn't as deailed as possible for them.
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