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Bicycle Infantry
Now forgive me if this was covered before, I did not find a thread on it.
Bicycle Infantry, why don't we see more of it in T2000? One would think that this would be an no brainer, your mechanized infantry regiment is all out of mechanized items, change them over to bikes. Yes they don't move as fast as they did, when they had the fuel but they will move faster then on foot. It was used in Europe between WW1 and into early ww2 so why don't we see it? Is their something that I'm missing? |
#2
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This thread
http://forum.juhlin.com/showthread.php?t=2649 Starts out about Cavalry but moves onto bikes as well with probably about 40 posts regarding them. Probably our most in depth discussion of them. |
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Thanks, I missed that one.
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#4
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It is easy to miss stuff. Glad to help.
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I'd argue that one reason they don't get to be used is that they don't feel "right" for the setting. People's post-apocalypse media does not tend to involve heroes riding pedal bikes, it doesn't look gritty enough.
Seriously, can you imagine Tom Hardy riding a BMX to a battle? |
#6
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Quote:
Regarding the military use of bicycles in WWII, bicycle infantry was used right up to the end of the war. The Volksturm had tank hunter-killer units- consisting mostly of children- equipped with bicycles and Panzerfausten. As the Germans ran out of trucks and petrol, several formerly motorized units were issued bicycles. The British even had a folding bicycle for some of their Parachute reconnaissance units. I'd have to take a look, but I don't think Free City of Krakow featured any bicycle-mounted infantry. As described in the module, Krakow would definitely be able to manufacture basic bicycles. In my Pirates of the Vistula PbP campaign, I had Krakow doing so and, although they never featured in the story, my version of the Krakow ORMO OOB included a battalion mounted on bicycles. In the latest edition of my Rook's Gambit Module (available on DrivethruRPG for $2.99), one of the Polish 19th Cavalry Division's infantry companies is bicycle-mounted (see page 25). http://www.drivethrurpg.com/product/...--Rooks-Gambit
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#7
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The Japanese also had bike infantry as well - from what I remember they used them in Malaya and other areas and they were used extensively in China.
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#8
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Quote:
There was a case of the Australian 2/30 battalion pulling off a nasty ambush on a Japanese bicycle regiment at the Gemencheh River (14-Jan-42). https://www.awm.gov.au/collection/C175811 https://www.230battalion.org.au/hist...wm67_3_111.htm Uncle Ted |
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From various wargames, I know the Belgians had a bicycle brigade in 1940, and as late as the 1944 Normandy campaign, the Germans had separate brigades and battalions on bikes. ISTR some German infantry divisions about the same time mounted their reserve battalions, or at least some elements of them.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#10
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Actually the Japanese bicycle infantry were a prime reason they won in Malaysia -and they managed to find all the bikes they needed once they got ashore - a prime example of living off the land.
And with fuel becoming short after 1998 I could see a lot of soldiers, on both sides, switching to bikes as an alternative to walking everywhere or having to wait for weeks to brew enough fuel to be able to fill the fuel tanks of their vehicles - and there would be huge numbers of bicycles available in Europe for sure. |
#11
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Quote:
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| Alternate Timelines.com | |
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I agree with you there Roel - again used as dragoons - i.e. you get to where you have to fight with the bicycles and then fight on foot - or you use them to patrol in relatively safe areas to conserve your alcohol fuel for vehicles that can go into harms way in the areas that arent safe at all
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#13
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Movement in Twilight V2.2
One thing this Thread highlights for me is the very general way Twilight2000 handles movement. I use movement as a plot device in my campaigns so I tie it to the Character's physical Characteristic scores.
A Character can march a number of Kilometers per HOUR (X4 for period movement) equal to THE AVERAGE (rounding down) of that Character's STR, CON and AGL (ie STR+CON+AGL/3). So a perfectly average Character can move 5km per hour (20km per period). A Riding Animal (4 legged) can move THE AVERAGE of their STR, CON, and AGL (I assign these to horses, mules, camels etc...) BUT a rider can push his mount (with a skill roll AND a risk of injuring the mount) to move up to THE TOTAL of STR, CON, and AGL. So an average animal being pushed COULD average 15km per HOUR (60km per 4 hour Period). A Character can ride a bike a total number of Kilometers equal to the TOTAL of STR, CON, and AGL per HOUR (X4 per Period). Thus a perfectly average Character could do 15km per hour (60km per Period). This gets really fun when you have elderly civilians and young children (who have scores of 1 or 2) whom you are trying to evacuate in the face of an advancing enemy force. |
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