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#1
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Twilight 2000+Delta Green/Call of Cthulhu
Two great tastes rolled into one.
Okay, Scott, what would've happened to Delta Green and or Majestic 12 during and after the Twilight War? Out Here, Frank Frey |
#2
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Nyarlathotep--the OTHER Black Madonna
Don't you SEE???
The conflict had been planned for millenia! It was destined by the patterns of the stars! Ia! Ia! lorenwiseman fthagn!
__________________
"Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001. |
#3
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Well I’d say the most immediate thing is the need for all the secrecy and deniability (all)mostly goes away.....unfortunately that goes for both sides. off curse in DG's place the freer hand is balanced by it being much MUCH more difficult to coordinate over any distance and/or put any exter weight behind the more difficult incursions.
That being said the next time an operative finds a deepone compromised fishing village (a hole lot more opreternity for that sort of thing now to) he has the option of recruiting the local bandit/gov/next town over to help slash and burn. How? Well as long as he can hunt down one deepone or sufficiently mutated half-blood then dump the body out in the "town square" and bob's your uncle |
#4
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Oh dear god, Frank.
Thank you, but I prefer to keep my Apocalypse genres separate. Delta Green is about saving civilization from a super-natural apocalypse. TW2K is about rebuilding civilization after a man-made apocalypse. By comparison, the world post return of the Great Old Ones would make the post Twilight War world look like a ten year old falling off his bike and skinning his knee. While I would be pleased as punch to throw some cultists into the TW2K world, I just can't see inserting some Call of Cthulhu style cultists into the mix. I mean, I can imagine all kinds of cults post Twilight War. Perversions of Christianity, Scientology, Islam or even some fundamentalist brand of neo-pagan... like the cult from the movie The Wicker Man. Another good believable cult might be one like the murderous fertility cult from Shirley Jackson's "The Lottery." I don't think new religions post Twilight War can get too original since only two or three years have passed since the world took a big leap back into the 19th Century. But I just can't see using Cthulhu cultists, unless they somehow turn out to be a bunch of losers who have picked up a copy of the Simon Necronomicon and are now sitting around doing bullshit ritual magic while telling each other how cool they are. Of course, anyone like that would likely have been exterminated by their neighbors or by environmental conditions. If the so-called "Cthulhu Ritual Magician and ambient music afficiando" who put together the Cthulhu-One Con in Madison WI is any example, anyone who takes the Necronomicon seriously has the survival skills of a raw egg. Do we have any threads on this list about alternative religions in the TW2K world? And do we have any threads about the appearance of the supernatural in TW2K? I know some people have chimed in about zombies and other weird science ideas, but what about full on supernatural stuff. A. Scott Glancy, President TCCorp, dba Pagan Publsihing |
#5
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cults
well,one of my players in our 6 season campaign ( still running) ran a death cult to spread his influence.
Although he did not actually feed victimc to a tenteacled monster per se.Yet. As for a conflict planned for milleniae...well thats a totally different question muahahaahha |
#6
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I too prefer to keep my genres unmixed in games. I love Call of Cthulu but having grown up in the Cold War, I find part of Twilight 2000's appeal is its possibility.
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#7
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'eh me i like a good crossover (as my fanfic reading will attest) a little mix in match to explore the possibilities. The trick is to keep the tone the same, for example CoC/ alien invasion/elves what ever should be played for the reality of the situation when mixed with a (hard)ish setting like twilight.
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