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Old 05-15-2010, 10:34 PM
Tirisilex Tirisilex is offline
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I have the v1.0 box set and I'm a little disappointed with the combat rules. One shot usually kills you even with armored plating which doesn't help much in the first place. I thought of multiplying the armor ratings by 2.. But I'm not sure about it.. What does anyone else think?? It's just characters don't survive very long.. which makes for a frustrating game..
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Old 05-15-2010, 11:45 PM
Cpl. Kalkwarf Cpl. Kalkwarf is offline
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Well usually in real life that is pretty true, one shot can easily put you out of action. The whole Idea is to use cover and concealment, try to be the first one to shoot to get the advantage. Cover will help protect you(walls, ditches, trees, vehicles etc). Concealment will help you from being spotted but does not protect you from bullets( tall grass, bushes etc.)

Try to be the Indian scout, or sniper, not Rambo or a D&D warrior. (if that makes sense)

Last edited by Cpl. Kalkwarf; 05-15-2010 at 11:45 PM. Reason: spellin
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Old 05-16-2010, 05:30 AM
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Targan Targan is offline
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Quote:
Originally Posted by Tirisilex View Post
I have the v1.0 box set and I'm a little disappointed with the combat rules. One shot usually kills you even with armored plating which doesn't help much in the first place. I thought of multiplying the armor ratings by 2.. But I'm not sure about it.. What does anyone else think?? It's just characters don't survive very long.. which makes for a frustrating game..
What game systems are you more familiar with? T2K should use a reasonably deadly combat system as it is meant to emulate a realistic World War III environment. In real life bullets kill you. In T2K players should play their characters realisticly, using cover, flanking, generally acting smart and trying not to get shot. If you are looking for a playing style that is more like a Rambo movie maybe T2K isn't the game for you.
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Old 05-16-2010, 06:49 AM
Matt W Matt W is offline
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Try to find later versions of the game. They were less lethal and based on the GDW "house system" (as used in Traveller: TNE and Dark Conspiracy)
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Old 05-16-2010, 07:11 AM
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dont be afraid to tweak the rules to suit you .Most in here have some sort of mod done -some even play with totally different rulesystems using the same game setting .

I use V2.0 and have added /tweaked this game in understanding with my players in many fields.

have fun .
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Old 05-16-2010, 07:43 AM
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TiggerCCW UK TiggerCCW UK is offline
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Welcome to the forum. Try modifying the damage rules a bit. I use a heavily modded V2.2 myself. The players actually asked me to make it a bit more lethal as they felt there wasn't a feeling of danger in a firefight.
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Old 05-16-2010, 06:19 PM
Tirisilex Tirisilex is offline
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Thank you for the response.. I think I may tweek the rules a little to fit my needs.. I may also ask my players what they think to be sure all is well with everyone.

One of my problems was that they have armor but the armor is useless against most of the weapons.. Might as well not wear it at all..
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