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#1
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Useful rpg wiki
I was googling somewhat randomly and I stumbled onto this - I don't even know what it is.
http://www.offtopicbooks.com/farpg/w...hp?title=Labor Have a look around, it has layouts for some of twilight's vehicles, and a bunch of other useful stuff in the various (hard to find) pages |
#2
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Great find, the system they are using looks familiar, but i cant place it. anyone?
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#3
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When you mouse over the rule links, it says "FARPGLight". A google search turns up something called "Fantasy Action Role Playing". A google search for that turns up relatively little So I'm guessing it's an amalgam of a couple of RPG systems (Twilight being one of them) to make a streamlined system that they (whoever made the site) used.
That's all I came up with. Maybe someone else knows more. Last edited by Grimace; 11-13-2010 at 09:41 AM. Reason: clarification upon further search |
#4
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Is there some way to contact the page's author/s?
It definitely looks like it has at least something to do with T2K. I saw one mention of methanol production. The pencil drawings are very reminiscent of T2K (only significantly better looking, IMHO).
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#5
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Quote:
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"It is better to be feared than loved" - Nicolo Machiavelli |
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The following link explains "Fire Arms RPG":
http://www.offtopicbooks.com/farpg/w...=Main_Page/Old "The Firearms: Roleplaying Game is a pen/paper style game system similar to Dungeons & Dragons and GURPS. FA:RPG aims to accurately simulate guns while still providing a quick rules-light system that lets the game move along and not get bogged down in numbers and calculations. The rule system is a derivative d20 (famously used in Dungeons & Dragons v3.5), licensed from Wizards of the Coast and heavily modified to suit FA:RPG's needs. The setting of the game is similar to the original computer version of Firearms -- players are members of mercenary companies during a time of heavy conflict (a near-future, non-nuclear WW3)." Italics mind for emphasis. This game seems reminiscent of T2K except for the "non-nuclear" part. I actually played Fire Arms a fair bit around 1999-2001. Fire Arms was a multi-player computer game (a mod of Half Life) that pitted two teams together in combat on different rotating maps and was generally a sequential capture the flag style of game. It was unique in that it didn't have classes for your character but you could "buy" different fire arms and grades of body armour. The longer you survived or something, the more skills and abilities you gained and if you survived the map I think you kept them into the next round. My favourite tactic was to gain the under-rated "Forward Observer" ability and then "register" choke points on the map for off-board artillery when on defence. This allowed me to rack up impressive kills from careless enemies. (I don't recall registering actual spawn points but anything a ways away was fair game, and on a few maps I held out solo for quite a while.) There was no real background, just combat. At any rate, evidently someone converted this computer game to a pen-and-paper format. It's not unprecedented; Everquest, Diablo 2 and World of Warcraft are all computer games that were adapted to sit-down RPG form. Tony Last edited by helbent4; 11-14-2010 at 04:52 AM. |
#7
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someof those aren't pencil drawings, but photos that were redone with a program that makes them look like pencil drawings. i can't remember the program that did it... but there is a company that does clipart using it.
__________________
Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#8
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This is the sort of thing Photoshop Elements makes when using the Artistic Pencil filter. It's a Boxer MRAV:
I consider it adequate at best, but not really the level of detail I'm looking for.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#9
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That last post actually belonged in the "Useful T2K Wiki" thread. Can a moderator move it for me?
Kato13: Done
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com Last edited by kato13; 11-17-2010 at 09:58 AM. |
#10
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Hows this? Done in Paint.NET (freely available), using the Artistic -> pencil effect. Its adjustable to get more/less detail, thicker/thinner lines, etc. FYI, this took less than 30 seconds for me to do, it's easy:
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#11
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I'm starting to warm up to what I came up with. It camouflages it well from c@pyright people. I was able to play with Photoshop Elements and get almost the same effects you did, but I sort of like what I did better now.
Putting pictures on my site would take a while, and balloon the page size, though Oh, and thanks whoever for moving my misplaced file.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#12
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Perhaps to make pages load quicker on slow connections, have the option available to no show pictures? I know it won't change much at your end and haven't much of an idea how to actually do it...
Another option might be to simply have a link to the picture contained somewhere in the item description? Don't mind me, I'm just chucking out ideas as they come to me.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
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