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The Project, pre-TEOTWAWKI
Got to thinking recently (ALRIGHT!!! QUITE YOUR CRYING ALREADY!!!!)
One of the weak points, IMHO is that the developers never really showed much of the background or organization thoughts of the Project. By no means do I flame them! MP is an old favorite and back when I got the RPG bug, nobody really set up a decent background beyond the ole D&D "you meet in a tavern and depart on an epic adventure of hack and loot!" Soooooooooo What are your thoughts on the organization of COT and the Project? How would the Project convince a intelligent, rational human being into volunteering to leave family, friends, their entire life and become a experiment in cyro technology? How would the COT/Project protect their secret? Would the resort to "sanctioning" someone? Or would they become a "unwilling volunteer"? Just what kind of contact would the Project have with the political establishment, if any? Please give this some serious thought...
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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Quote:
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
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