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#1
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Project Artillery
http://www.theregister.co.uk/2009/09...umper_offered/
http://www.iai.co.il/34225-40145-en/...ems.aspx?btl=1 An interesting system. It's not going to work with a 1989 wardate. But it might be present in a later campaign |
#2
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I was kinda leaning toward.........
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#3
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Just my .02¢
But...why?
I have to say at first read that this is more Twilight 2000 than Morrow Project. While the core book had missiles and heavy weapons they were restricted for the most part to the MARS 1 vehicles. It is fun to speculate, but unfortunately a lot of MP talk seems to be more about hardware Pr0n than about what the mission would really need to succeed. More about kill tools than what the people and life in the 'pockylips landscape would be like for a team coming out of cold-sleep. In my minds-eye things like working tanks and artillery are more the tools of Rich 5 and Krell armies, and the poor MP recon team has to use their smarts and connection with locals to succeed, not just MOARGUNZ. |
#4
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I agree with you philosophy, Father Fletch.
However let's look at both ends of TMP timeline. IF the project works as proposed, then it stands to reason that there would be some surviving military units. IF you play the "canon" version, then 150+ years have passed, and something like the KFS has evolved out of the chaos. In either case, our heros are going to be REALLY outgunned. Guile and stealth and civilian support are all great things. But, sometimes you need a BIG STICK to force the demons back into their cages. And that big stick comes in the form of artillery. I, personnaly, can see a few MARS units being armed with either the 105 mm or 155 mm US Army artillery. Both can be towed by V-150's. IF you buy the idea of a Morrow Air Force, both types of artillery can be air dropped. To paraphrase: Yea, though I walk through the valley of the shadow of death, I shall fear no evil... Cause I AM the meanest SOB in the valley. My $0.02 Mike |
#5
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Quote:
After all, what is the MARS-ONE? A command vehicle? A mobile resuscitation unit? Mobile Artilery? OTOH, you'd never give a MARS-ONE to a PC unit. But you might give 8 missiles to the players |
#6
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Quote:
Their mission is never to outgun, they are NOT meant to be warlords. What's next heavy naval assets? There is not a fine line here, just simple common sense. An MP Air Force would at most to consist of this: http://www.802u.com/ anything more is too excessive. |
#7
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Quote:
1. A-1 Skyraider 2. OV-10B/D Bronco 3. T-28D Trojan 4. IA-58 Pucara 5. PA-48 Enforcer 6. P-51D/H Mustang 7. F-51 Cavalier Mustang 8. AT-6B Texan 9. EMB-314 Super Tucano There are others, but this covers the major ones. |
#8
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the MP teams are supposed to operate similar to special forces A-teams not armored divisions. ie. the biggest thing i give my PCs for hardware is an M202A3 if you can't bring it down with a four-pack of WP and/or HEAT rockets you should have already been running away.
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the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed. |
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