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Old 11-01-2013, 09:03 AM
Askold Askold is offline
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Default TW2013 skill ratings/levels

I'm looking at the rulebook of Twilight 2013 and I'm having some trouble with the terms.

With injuries it is mentioned that they cause a penalty to "skill level" does this mean, for example -1 penalty would drop skill from 9 (professional) to 8 (still professional) or would it go straight from professional to competent?

When discussing using a skill without the qualification and in the example about "led actions" they use the term skill rating in which case it's clearly the novice, competent, professional etc. ratings which directly change the number of dice used when using a skill. And from character creation and character character stat pages I've gotten the impression that the terms are "skill level" and "skill rating" are separate, latter referring to the numerical skill levels.

Then in the example of how injuries work (page 152) a -2 skill level penalty drops skills by two ratings (expert to competent etc.)

How have you guys interpreted these?
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Old 11-01-2013, 04:31 PM
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Tegyrius Tegyrius is offline
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Quote:
Originally Posted by Page 152, Skill Checks
A wound penalty reduces a character's effective skill rating for all affected checks by one or more levels.
So a one-level penalty drops you from, say, Expert to Professional. A two-level penalty takes you from Expert to Competent. And so on.

"Level" in this context isn't a reserved word, but rather a unit of measurement for skill ratings.

- C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996

Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

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Old 11-02-2013, 12:45 AM
Askold Askold is offline
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Ok.

But it's still annoying that when describing effects of wounds they use the term skill level when in all other situations it refers to the numerical value in skills (1,2,3,etc.) where dropping/rising one level does not always mean changing the skill rating. Even the character sheets have skill level and skill rating as separate values.
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Old 11-02-2013, 05:58 AM
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Hmm. The character sheet is broken (which is a fairly critical breakage). The reserved terminology should be skill rating (verbose, determining the dice pool) and skill value (numeric). The only references to "level" should be in terms of incrementing the rating up or down by a number of steps.

Where else are you seeing specific references to skill level? I could have sworn this stuff was normalized during development and editing.

- C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996

Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
- Josh Olson
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Old 11-02-2013, 06:20 AM
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Quote:
Originally Posted by Tegyrius View Post
Hmm. The character sheet is broken (which is a fairly critical breakage). The reserved terminology should be skill rating (verbose, determining the dice pool) and skill value (numeric). The only references to "level" should be in terms of incrementing the rating up or down by a number of steps.

Where else are you seeing specific references to skill level? I could have sworn this stuff was normalized during development and editing.

- C.
My PDF has 16 references of "skill level" under Grappling (1) and Injury (15).
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