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Old 09-03-2014, 07:50 AM
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Default Need a lure for new players

I want to do up a short synopsis to lure new players into the game. Most of the target crowd will be DnD players of various ages.

Any help or suggestions would be appreciated.
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Old 09-03-2014, 07:43 PM
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While I haven't specifically got a synopsis, I have a few ideas that might help.
For starters, because you have a mostly DnD crowd, I'd suggest pitching the game as a survival game rather than a military game. I've seen people react against T2k because they believed it to be a "military" game. By stating that it's a survival game, it will hopefully appeal to their ideas about adventuring and such like.

So yeah, I tend to emphasize that it's about soldiers AND civilians surviving in the aftermath. That way you can do something like have the PCs as members (or family of members) of their nation's embassy in Europe. Or they could even be tourists, expats or even people teaching their native language to the locals who fled to the embassy when everything went bad.
There's also groups from archaeology departments sent out to various countries to conduct digs and other research type jobs that require people to be in foreign countries if you're looking for ways to have the PCs in the warzone.
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Old 09-04-2014, 07:10 AM
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I like that idea.
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Old 09-04-2014, 11:53 AM
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You could also try a storyline along the Jericho lines with the PC's in a small town setting trying to help the town get by after the nuclear attacks?
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Old 09-04-2014, 06:34 PM
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I remember reading a story that someone did up for TWL2013 where people were at home when the EMP went off and the Chinese paramilitary troops started to attack. Group of players were a combination of vets, survivalist and local national guard unit.
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Old 09-05-2014, 12:15 AM
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Armed Department of Energy security, escorting nuclear materials when the EMP hits. Some of the PCs could be unarmed truck drivers, or bureaucrats along for the ride to certify the cargo. What do they do next? Set up a perimeter and try to get the vehicles started again? Attempt to unload the cargo and bury it? Head for the hills?
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