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#1
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Possible PC or console Twilight 2000 game
From Marc Miller on the my Facebook Twilight 2000 group
"I had a discussion with a software developer about a PC (and potentially console) game based on Twilight: 2000." He told me its still too early to see if it comes to fruition. But thought everyone would love to hear that. New sourcebooks, new modules and now possibly a PC or console game? Looks like the game is definitely back from the dead games category. |
#2
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I have to admit while it is solely a shooter (rather than a RPG), I get a T2k feel from Players Unknown Battleground (PUBG). Probably because of the heavy DDR/USSR feel to the combat area map.
Given that PUBG is the runaway hit of this year, I could see someone like me in the games industry seeing potential in such a game. |
#3
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All depends on what you want from the game. If its a FPS what has to change to make it different from the rest? Will it be a RPG style game? Will it be a survivalist game? To each their own.
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#4
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A few thoughts to make it different:
* less emphasis on weapon mods * radiation tracking - but only displayed when you check your Geiger counter * chemical contamination - NBC suits can be worn but limiting visibility, slowing tasks like reloading, etc * tracer rounds * no heads up ammo counter * NPC allies who can be given simple instructions (probably based around hand signals) - these can be grouped or ordered individually * more emphasis on single player storey mode than multi player * maybe the campaign could be based on Going Home with time restraints * oddly less combat and more story * early choices have impacts later |
#5
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James it sounds as though, based on your suggestions, the developers should do something along the lines of Metro 2033 & Metro: Last Light and maybe less so the S.T.A.L.K.E.R. series of games.
They both have strengths & weaknesses but do feature such things as (Metro) the need to recharge your flashlight via a hand operated generator, the need to change gasmask filters and scarcity of good quality weapons & ammo or (S.T.A.L.K.E.R.) the need to eat and sleep, some wide open environments that let you choose alternate ways to deal with obstacles, finding stashes left by other people and the need for medical items to fix specific problems (e.g. bleeding, serious wounds, radiation). |
#6
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I would play the hell out of a Metro or S.T.A.L.K.E.R. T2K mod/standalone game.
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