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#1
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Boom! your dead..
I have the v1.0 box set and I'm a little disappointed with the combat rules. One shot usually kills you even with armored plating which doesn't help much in the first place. I thought of multiplying the armor ratings by 2.. But I'm not sure about it.. What does anyone else think?? It's just characters don't survive very long.. which makes for a frustrating game..
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#2
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Well usually in real life that is pretty true, one shot can easily put you out of action. The whole Idea is to use cover and concealment, try to be the first one to shoot to get the advantage. Cover will help protect you(walls, ditches, trees, vehicles etc). Concealment will help you from being spotted but does not protect you from bullets( tall grass, bushes etc.)
Try to be the Indian scout, or sniper, not Rambo or a D&D warrior. (if that makes sense) Last edited by Cpl. Kalkwarf; 05-15-2010 at 11:45 PM. Reason: spellin |
#3
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Quote:
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"It is better to be feared than loved" - Nicolo Machiavelli |
#4
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Try to find later versions of the game. They were less lethal and based on the GDW "house system" (as used in Traveller: TNE and Dark Conspiracy)
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#5
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hello
dont be afraid to tweak the rules to suit you .Most in here have some sort of mod done -some even play with totally different rulesystems using the same game setting .
I use V2.0 and have added /tweaked this game in understanding with my players in many fields. have fun . |
#6
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Welcome to the forum. Try modifying the damage rules a bit. I use a heavily modded V2.2 myself. The players actually asked me to make it a bit more lethal as they felt there wasn't a feeling of danger in a firefight.
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Chuck Norris can kill two stones with one bird. |
#7
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Thank you for the response.. I think I may tweek the rules a little to fit my needs.. I may also ask my players what they think to be sure all is well with everyone.
One of my problems was that they have armor but the armor is useless against most of the weapons.. Might as well not wear it at all.. |
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