|
#1
|
||||
|
||||
Did I imagine seeing this in the T2k 1e boxed set
or supplements? Basically something about a unit of two Abrams sans ammo holed up near the Kalisz combat zone, waiting to try to dash out?
|
#2
|
|||
|
|||
Not in my memory and nearly certain it wasn't in the 1E Set, but could be in one of the supplements.
|
#3
|
||||
|
||||
Yeah, I didn't think it was.
|
#4
|
||||
|
||||
It's not in any of the GDW stuff although could be in a Challenge mag....
May also be somebody's personal work.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
|
||||
|
||||
The only indication of them I could find is in notes of mine from an abortive attempt at a campaign nearly 10 years ago so I can only surmise it's something I thought up.
|
#6
|
|||
|
|||
It's a good kernel for a set of adventures. I like the ideas both of having to find fuel to gas up the Abrams and then take them somewhere to find ammo to make them actually useful. Could easily lead to a couple of nice missions.
Alternatively, the tankers could require infantry support to travel as they are worried about being capped by AT they have no way to counter. Players need to make their way to the location (with or without a couple of stopgap HEAT rounds) and then run point as the M-1s make their way back to friendly "lines". |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|