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  #1  
Old 10-17-2011, 09:38 AM
Adm.Lee Adm.Lee is offline
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Default Back in the GMing saddle, briefly

I got to run a slot of Merc:2k at Con on the Cob this weekend. That was fun! I billed it as "Nineties Action Movie," rather than Twilight:2000, I was curious if uncoupling the Cold War would have an effect on recruiting.

Good lessons:
- 6 people sat down to play, only one a T2k vet. Perhaps the Merc setting and the title didn't hurt any
- pistols don't do a lot of damage in v2. I adapted on the fly, adding exploding dice (that is, if you max on a d6, roll another one).

Surprises:
- There's no rule in v2 for driving a van off a dock and onto a cabin cruiser. {GM Law #3: you can never fully prepare for what the players can do. Sometimes you gotta wing it.}

Next up: Origins and maybe AnCon.
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Old 10-17-2011, 10:21 AM
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Congrats on your game! Sounds like everybody had a good time.
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  #3  
Old 10-17-2011, 10:34 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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Glad to see you got to bring the 'old game' back to the fore, even if it had to be disguised through the "Nineties Action Movie" title!

but this...
Quote:
Originally Posted by Adm.Lee View Post
Surprises:
- There's no rule in v2 for driving a van off a dock and onto a cabin cruiser. {GM Law #3: you can never fully prepare for what the players can do. Sometimes you gotta wing it.}
Is there any game out there that has rules for driving a van into a cabin cruiser!?
And yes, I really do believe these days that a GM has to be able to 'fly by the seat of his pants' because you are just one mind whereas the players get to brainstorm!
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Old 10-17-2011, 10:47 PM
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Panther Al Panther Al is offline
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Quote:
Originally Posted by StainlessSteelCynic View Post
Glad to see you got to bring the 'old game' back to the fore, even if it had to be disguised through the "Nineties Action Movie" title!

but this...

Is there any game out there that has rules for driving a van into a cabin cruiser!?
And yes, I really do believe these days that a GM has to be able to 'fly by the seat of his pants' because you are just one mind whereas the players get to brainstorm!
Actually, TW2K V2 does have rules for this.


No, seriously.

Look in Infantry Weapons of the World.

Look up the mass of a van, add a rough guess how much the stuff inside adds up to, and convert into grams. Convert Speed into fps (If I recall right, the book is packed at the moment) and run the formulas. You now know how much damage a van should do: Count it as less damage points, but AP value.
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Old 10-17-2011, 11:25 PM
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Umm, "feet" per second?
For a game that's metric?
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Old 10-17-2011, 11:34 PM
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Panther Al Panther Al is offline
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Note I mentioned If I Recall Correctly. Which means, I am not certain of actual details, but of the gist I am.
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  #7  
Old 10-17-2011, 11:50 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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Actually Panther Al you could be entirely correct. The Infantry Weapons of the World book states that their small arms formula is an arcane blend of both imperial and metric measurements and that somehow it still worked.
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