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#1
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Fighters in T2K - fuel consumption
I'm fully statting out the F-16 Fighting Falcon, and have run into one realization and one difficulty:
1) Aircraft with afterburners will need to have two Acc (Acceleration) figures -- one in military power, and one for when the burners are lit. 2) I can easily come up with a "standard" fuel consumption, but light those burners again, and fuel consumption increases astronomically. That's the one I'm having difficulty with. An F-15C Eagle, for example, can go to bingo fuel in less than 20 minutes in afterburner -- and a fighter pilot may go in and out of afterburner several times in a tough fight. I can't figure out how to stat that kind of fuel consumption.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#2
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Abstract it as liters of fuel consumed per turn of afterburner use?
- C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#3
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From an online source...
http://www.defencetalk.com/forums/ai...sumption-7055/ Quote:
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#4
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Thanks Wolf, that's a really handy link!
+1
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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