RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Morrow Project/ Project Phoenix Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-21-2014, 08:54 AM
welsh welsh is offline
Registered User
 
Join Date: Apr 2014
Posts: 49
Default Mutants anyone?

How about your ideas for mutant monsters? Can we start a threat on that topic?

Yesterday I was poking at the new edition ideas on mutants and flora/fauna. I thought- not enough evil plants.
Today my wife just told me about this plant that causes blisters and blindness. I got to imagine a place where this plant releases spores into the air that causes blisters and blindness- and your group wanders into the region where everyone is blind and blistered.

http://en.wikipedia.org/wiki/Giant_Hogweed

What are some of your ideas?
Reply With Quote
  #2  
Old 06-21-2014, 06:52 PM
mikeo80 mikeo80 is offline
Registered User
 
Join Date: Jul 2009
Location: Fayetteville, NC
Posts: 962
Default

We have not had a specific thread on mutants. However, we have discussed them in relation to other topics. However, there is a thread on Blue Undead.

I, for one, am not in favor of mutants. Mutations take a LONG time to evolve. Yes, Man dumped a huge S*** load of radiation, biological and chemical horrors into the eco-sphere.

I refer you to the Chicxulub event that had at least a major role in the demise of the Dinosaur.

http://en.wikipedia.org/wiki/Cretace...tinction_event

It took MILLIONS of years before the mouse and shrew size mammals evolved into larger critters.

Now, could you see a faster bunny? A goose that can fly longer? Maybe.

Not much else IMHO.

My $0.02

Mike
Reply With Quote
  #3  
Old 06-22-2014, 06:29 PM
ArmySGT.'s Avatar
ArmySGT. ArmySGT. is offline
Internet Intellectual
 
Join Date: Jun 2011
Location: Colorado
Posts: 2,412
Default

I go back and forth on this one. I think some of them are cool and would make a great adventure. Then, other times I think the various human factions are more than enough to challenge the players.
Reply With Quote
  #4  
Old 06-22-2014, 07:24 PM
stormlion1's Avatar
stormlion1 stormlion1 is offline
Registered User
 
Join Date: Mar 2013
Location: Vineland, NJ
Posts: 581
Default

Well what about the Breeders then? I could see there experiments creating a spontaneous mutation that breeds true in subsequent generations.
Reply With Quote
  #5  
Old 06-22-2014, 08:51 PM
RandyT0001's Avatar
RandyT0001 RandyT0001 is offline
Registered User
 
Join Date: Oct 2013
Posts: 254
Default

I thought the Breeders were looking for "untainted" genetic material in order to eliminate the mutations that have encroached into human DNA due to the fallout and biological attacks. I figure anything that had unwanted mutations would be neutralized.
Reply With Quote
  #6  
Old 06-24-2014, 11:31 PM
stormlion1's Avatar
stormlion1 stormlion1 is offline
Registered User
 
Join Date: Mar 2013
Location: Vineland, NJ
Posts: 581
Default

They also experiment and the mistakes are either destroyed or sold off to slavers. It could be possible some of those mistakes may have eventually escaped and bred creating a mutated monsters.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:46 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.