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#1
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I have recently bough the Suvivors Guide to the UK and want to incorperate a campaign set in the UK but there seems to be a destinct lack of adventure for the UK. I would like other peoples advice and ideas about some mission that the group could be issued with.
I had an idea about trying to establish contact with and MI5 agent in the Duchy of Cornwall controleld part of Britain. Any suggestion or comments would be appreciated. |
#2
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Rainbow Six and James Langham, both forum members, have created an impressive array of UK-based resources, most of which can be found in the Forum Map. Take a look and I'm sure you'll find some good stuff.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#3
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Here is an idea I got from looking at Milweb
British Army is short of artillery and anti-tank weapons and finds out that there is one in the hands of a marauder band in working condition (fill in the appropriate location and band) - your party is sent to get it for the army and any rounds and spares they have for it as well - to either obtain the gun or destroy it as it is a legitimate threat to their few remaining armored vehicles in the UK MOBAT L4 120mm Battalion Anti Tank gun From the ad - "Possibly the most complete MOBAT available, with correct BAT sight, Deac Bren Spotter, fully working breech. Included are Manuals, Correct Tail Board, Manhandling T-Bar. Drill Round, Complete Rounds & Empty Brass Cases. Complete Rounds Storage Tubes, Remote/Emergency Firing Gear, Ranging Card. Spare wheel and tyre, Breech Brush, Camo Pole and Spreader. This is a LIVE weapon held on a Section 1 FAC and as such you would need a Section 1 Firearms Certificate to purchase. It could be deactivated to current standards at cost. The MOBAT is easily towed by a Land Rover, Austin Chap or any other vehicle with a NATO Tow Hitch. The gun weighs approx 740kg and is easily moved and hooked up by one man. This is one of the rarest post war Artillery pieces with very few remaining.. This is also likely the only live MOBAT in private hands." |
#4
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Thanks for the endorsement Rae.
Redrex, if you haven't come across it yet, my T2K website is here: http://www.twilight2000files.com/ Whilst not exclusively devoted to the UK, there is, as Rae said, a fair collection of UK material including my own Alternative Survivor's Guide to the UK. If you're looking for something on Cornwall I'd suggest looking here http://www.twilight2000files.com/page38.html http://www.twilight2000files.com/page71.html http://www.twilight2000files.com/page84.html If you're looking for more general stuff I'd suggest starting here http://www.twilight2000files.com/article01.html Or here http://www.twilight2000files.com/page30.html and navigating your way through the various sections: If you look for the parts in boxed text in particular, they are generally intended to be adventure "seeds". Bear in mind much of it differs from the published version Hope that helps.
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#5
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Thanks for the idea.
If it needed a vehicle to transport it and fuel would be in short supply would the maruders be bothered to move it? If the gun is a direct threat to the British army a castle of fort on a hil could be a good location for it what do you think? |
#6
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Having it dug into a position commanding approaching roads would be a good idea - and you could be meeting with the MI-5 agent about the gun and how it needs to either be captured or dealt with before the British Army makes a move against the Duke
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#7
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Using your guide I have a few question as the Duke has almost all of cornwall would Truro be the 'capital' of his kingdom. Second how could i implement the soviet PoW as the book says that they took St Austell but in your version the Duke would presumably have a high concentration of soldiers there to guard the Brewery. Quick google search has revealed that the only other brewery that would be around at the time in Duke owned land would be one called Sharp's. This being so how do you think i could incorporate the Soviets in to the campaign?
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