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#1
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Railway campaign
Just wondering if anyone has ideas for this? I am looking at the Going Home Module for ideas, but I would be intrested in ideas for
1. The Setting IE which rail line to use? US or Europe? 2. Premis for PC conducting this campaign (Why are they there?) 3. Encouters, adventures Bad Guys, Good Guys Thanks for the help.
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. Last edited by rcaf_777; 12-03-2015 at 01:20 PM. Reason: spelling |
#2
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To my understanding the US rail system is in a pretty poor state already isn't it? The war would wreak absolute havoc upon it making it probably worse than the European network even though tanks, artillery, etc have caused untold damage to the lines, yard, etc.
How many lines are in North America (including Canada and Mexico) as well? Is there the same density as in Europe which allows for alternate route to be used without going hundreds, or even thousands of kilometres out of the way? Even with the several years of warfare, I think the European network is more suitable for roleplaying. The US network would probably need a fairly large group of workers to repair sections (especially bridges, tunnels, and yards in and around nuked cities) instead of the train being able to find a way around. The resources required in the US (especially in rails, sleepers, and bridge materials) is likely to be far beyond the capability of PCs.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#3
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Actually, by the late '90s, American railroads were recovering very well from the dark days of the 60s & 70s.
Unless you're out West, rail lines are still dense enough that one may only have to go dozens of kilometers out of your way, not hundreds. Both European or American railnets will need lots of care from combat or nukings. I'd say the Polish & western Soviet tracks would be in the worst shape, since the most intense combat happened there, as well as air action against rail lines.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#4
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Fair enough. Doesn't quite fit with the T2K timeline though.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
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For years I have been contemplating running a game or writing a story with a Rail workers truck that can ride the rails or ride on the road. Just 3 players one truck a little gear keep it really simple and thus very difficult think of all the potential obstacles and troubles that could result in a campaign like this.
cheers! BIA |
#6
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Please expand this
__________________
I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. |
#7
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Here what I was thinking
PC group in one or two hi-rail trucks, with a still to brew fuel. They are sent out from a port of dis embarkation to recon head of work parties to check the condition of rails, rail bridges ect. Milgov is planing to use this rail line to move troops and equipment to station X which is now a Army Outpost. Put in a few NPC of rail workers, or US Army Engineer Officers or medic. And Away you go Hey man it worked for the walking dead
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. |
#8
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Well the war starts in the mid 1990's so the majority of manpower and materials would be going towards that rather then improving civilian infrastructure as it did IRL. Some work may have commenced, but quickly halted as the war kicks in.
We can see from the timelines (all three canon versions) the war was in full swing very quickly too - very little build up time. The only units left in the US were a few assigned to civil defence plus a handful waiting for shipping to come available to take them to Europe, the Middle East, or Korea. We also know that the first nukes to hit the US were in November 1997 which absolutely would have halted any further work which may have been slowly proceeding. Re the walking dead, in that you haven't had nuclear war tearing the place up. Most infrastructure is still in one piece (mostly) and, provided the manpower and skills are available, generally repairable. Zombies don't tend to rip up rail lines, destroy entire cities, and commit acts of sabotage...
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#9
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Quote:
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Slave to 1 cat. |
#10
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We did the same with some of our lines closed due to the Beeching Axe.
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#11
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So really it's just the main lines that are likely to have received upgrades prior to the war and the rest either ripped up of continued to be neglected?
I can't imagine too many privately owned lines receiving expensive upgrades without the companies being forced to do so either by government or economic necessity.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#12
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Quote:
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
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