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View Poll Results: Are characters allowed to purchase vehicles at creation? | |||
Allow Purchase of Vehicles | 23 | 74.19% | |
Do Not Allow Purchase of Vehicles | 8 | 25.81% | |
Voters: 31. You may not vote on this poll |
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#1
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Buying Vehicles
Question for you all:
Reading the 2/2.2 edition rules, and really the 1.0 rules as well.. Do you let your characters purchase vehicles with their starting money? I know there is a dice roll that effectively nets them free vehicles, but are they allowed to buy vehicles as well? Other than confirming they are allowed to buy motorcycles, there is no explicit statement toward if they are/are not allowed to purchase other vehicles. I am starting a game with 5 people, and collectively we have over 100,000$ to spend on starting equipment. By far the limiting factor is carry capacity of the starting vehicles (we got 2 HMMWVs). The amount of money you get seems excessive unless you are intended to buy vehicles, yet the challenge seems greater without. What are your thoughts on this?
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"Hokey religions and ancient weapons are no match for a good blaster at your side, kid." - Han Solo |
#2
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Hell yes... but it's definitely a case of "be careful what you wish for". If they purchase vehicles that the GM isn't happy with, well, the GM can make them suffer for their choices. Worn out parts, no ammo, limited POL, contaminated POL, the options are many.
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"It is better to be feared than loved" - Nicolo Machiavelli |
#3
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yep
What he said smile
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Tis better to do than to do not. Tis better to act than react. Tis better to have a battery of 105's than not. Tis better to see them afor they see you. |
#4
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There's a reason it's for sale and not being utilized.
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#5
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Where is your campaign starting - are you in the wreckage of the 5th division running for your lives or are you somewhere where you could buy vehicles - i.e. perhaps Krakow where anything is for sale for instance?
I would think that the difference between the starting rollup vehicles (which by game definition are supposed to be fully fueled and armed and in good condition) and buying them is that you would be buying a vehicle - not the ammo and fuel needed to operate it - meaning you need money to arm it and fuel it as well - and anything you buy as others have said may have issues with it that rolled vehicles wont keep in mind with anything used that its always buyer beware - limited ammo available for it alone can make a vehicle nothign more than just basic transport no matter how big its gun is - or even more fun is a non-operational weapon - get a terrific buy on a tank and then find out that the cannon is non-functional and you have a fuel hog that looks impressive but all its armed with are machine guns |
#6
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I view starting cash not as actual physical dollars, but basically "buy points". The rules (at least the 1.0 rules) state that starting vehicles are to be considered in good working order, IIRC, so if (for example) the party wants to pool their dough and they have enough for an Abrams or whatever then that's also part of their starting unit. The most well-armored force I have run as a GM had a Bradley and an HEMTT and then later salvaged an abandoned M113; there were numerous characters, and had they had enough from the outset, yes, I'd have said "Okay you can purchase the Stingray," etc.
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THIS IS MY SIG, HERE IT IS. |
#7
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as the old saying goes...
Don't say NO...just determin difficulty.
- no ammo - rare fuel - rare parts - someone else want the vehicle( side-adventure)...maybe it was use for smuggling - maybe the vehicle is stored in a nuclear zone, enemy controlled area or in bombed parking structure etc
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The Big Book of War - Twilight 2000 Filedump Site Guns don't kill people,apes with guns do. |
#8
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Quote:
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#9
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Here what I would do
Me: So you guys want a vehcile huh Group: Yes Me: Ok here is what you have available, enjoy or go with out FSM Syrena 105 FSM Syrena R-20 Ford Pinto Polski 126p Polski Fiat 126p Renault 4GTL (Jason Bourne’s Car) Renault Le Car
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. |
#10
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I voted that I would not allow my players to do so, but actually there if they really wanted to buy one, I might allow it on the condition that the vehicle was not in their immediate possession. It would take an adventure to collect the stashed vehicle.
This is the same procedure I use for new PC's once the campaign is underway. The PC's may spend their starting cash as usual, but the gear is always hidden in an area that makes it tricky to regain. |
#11
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Challenge accepted.
Polish civilian vehicles 1970s-90s. Format is for DC; Travel Movement and Fuel Consumption are hourly. |
#12
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Looks like you forgot the Trabant (Or did you leave that out intentionally, to prevent a revolt by your players?)
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"They couldn't hit an elephant at this dis...." Major General John Sedgwick, Union Army (1813 - 1864) |
#13
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Quote:
Phil |
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