RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 12-08-2016, 06:01 PM
kato13's Avatar
kato13 kato13 is online now
Administrator
 
Join Date: May 2007
Location: Chicago, Il USA
Posts: 3,720
Send a message via ICQ to kato13
Default Most Detailed PC/NPC Character creation system.

I was hoping to tap the brain trust here about any gaming systems that have very involved PC/NPC creation systems. I am trying to automate a process so something with as few choices as possible would be ideal.

In the past I have done similar things like a name generator.
http://games.juhlin.com/tools/names.html
Which spits out 100 names randomly generated by using US social security name data.

And a couple hundred earth like planets (for a potential Stargate game)
http://games.juhlin.com/planet/list/planets.html
(I stitched together the planet tables from the stargate RPG, a solar type table, the list of all resources listed in the CIA factbook and a planetary photo generator I found)


Similar to how I made planets, I want to make interesting random people using s series of randomized steps which are based on statistical data. Modern or Near future would be ideal but any source might be interesting.

For example one of the steps would be to check for mental illness using the data from this thread.
http://forum.juhlin.com/showthread.php?t=46

The charts would be a starting point as this has a 40% chance for mental illness (a rate I would probably limit to perhaps child soldiers, victims of human trafficking etc). The rate could be 1/20 of that for someone with very little hardship.

I am looking to string together a series of steps to make some interesting personal backgrounds. Things like aptitude, interests, hobbies, quirks, likelihood of higher education, numbers of languages spoken etc would all add flavor. If any games have charts with even more detailed data I would be very interested in seeing them.

I think I plan to use this for some type of fiction project, but it might just end up being a reason for research. When I made the planet generator I had a lot of fun researching the possibility of life sustaining planets for each star type, how to do the math for planetary distance, etc.

Let me know if you guys have any thoughts.

Thanks

Kato
Reply With Quote
  #2  
Old 12-08-2016, 08:07 PM
Raellus's Avatar
Raellus Raellus is offline
Administrator
 
Join Date: Sep 2008
Location: Southern AZ
Posts: 4,294
Default

I doubt that this is what you're looking at doing, but it's kind of amusing. It generates a different NPC (or PC, I guess) every time.

http://whothefuckismydndcharacter.com/
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 12-08-2016 at 08:21 PM.
Reply With Quote
  #3  
Old 12-09-2016, 03:28 PM
Silent Hunter UK Silent Hunter UK is offline
Registered User
 
Join Date: Feb 2015
Posts: 374
Default

It would be lovely to see an automated or semi-automated T2K character generator.
Reply With Quote
  #4  
Old 12-09-2016, 09:28 PM
pmulcahy11b's Avatar
pmulcahy11b pmulcahy11b is offline
The Stat Guy
 
Join Date: Sep 2008
Location: San Antonio, TX
Posts: 4,347
Default

Quote:
Originally Posted by kato13 View Post
For example one of the steps would be to check for mental illness using the data from this thread.
http://forum.juhlin.com/showthread.php?t=46

The charts would be a starting point as this has a 40% chance for mental illness (a rate I would probably limit to perhaps child soldiers, victims of human trafficking etc). The rate could be 1/20 of that for someone with very little hardship.
I can relate to that!! Without medication, I'm barely sane.
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes

Entirely too much T2K stuff here: www.pmulcahy.com
Reply With Quote
  #5  
Old 12-12-2016, 05:09 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,749
Default

My Gunmaster:2000 conversion has a very complicated character generation system. Family background, childhood education, year-by-year tertiary education/career generation, individual progression for each skill in each of those years. Bolted onto the already fairly complicated Harnmaster character generation system. So darn crunchy you could crack your teeth on it.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #6  
Old 12-12-2016, 09:30 AM
kato13's Avatar
kato13 kato13 is online now
Administrator
 
Join Date: May 2007
Location: Chicago, Il USA
Posts: 3,720
Send a message via ICQ to kato13
Default

I have seen that Harnmaster was pretty detailed (picked up the core rulebook at an auction a few years ago), but I have only seen references to Gunmaster.

Was Gunmaster an official published release?

Did it update things beyond combat like the Occupations tables for a more modern setting?

Currently both sites that seems to have links related to it are down.
http://www.Warflail.com and http://www.lythia.com/forum/

I would be interested in anything you would be willing to share.
Reply With Quote
  #7  
Old 12-12-2016, 02:35 PM
ArmySGT.'s Avatar
ArmySGT. ArmySGT. is offline
Internet Intellectual
 
Join Date: Jun 2011
Location: Colorado
Posts: 2,412
Default

These threads always remind me of Traveller.

Roll for your third term.. Oops your character died... start again.
Reply With Quote
  #8  
Old 12-14-2016, 04:35 PM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered Registrant
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,375
Default

I seem to recall that Cyberpunk 2020 had a moderately involved PC creation process. It followed a "lifepath" system and because the game was skill based (like T2k) rather than level based, PC generation had to give out skills like T2k but determined by special abilities & career as dictated by the PC's "Role".
The lifepath created a character background similar to T2k but if I remember, had aspects of childhood, number of siblings and so on.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:22 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.