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Skills
TiggerCCW UK 04-06-2004, 08:30 AM Has anyone ever compiled a master skill list for either Twilight or Dark Conspiracy? One that includes any new skills from websites or magazines? I'm attempting to put one together. so if anyone has any old lists, or ideas for new skills please let me know. I'll try and post the list here when its complete.
******************** Antenna 04-06-2004, 06:29 PM I use Communication (INT) the following is used as rule Analogue radios. Range x4 2xRange x2 4xRange x1 8xRange x0.5 16xRange x0.25 When getting garbelled contact the radiooperator gets x2 times range bonus for tuning in the broadcast. This takes 10 sec superb succes and 30 sec regular succes. If the radiooperator fails it is still garbelled, a crit failure is up to GM if the 'line' is lost from the enemy has triangulated into the area and pinpointed the radio where it sends. For digital radios x2 in resolving task. and tuning in is x2. Example At a range of 3.5 km and handheld walkietalkie is reciving a braodcast. 8 times the range for the radio the radiooperator has to hit 0.5 times commo. He fails but not critically, he rolls a 1 times commo to tune in and he has a perfect one he tunes in, in 10 sec from he starting to tune in. The same example but with digital radio. the radio operator has to roll against 1 times commo, he fails and has to roll 2 times commo to tune in. Antenna ******************** |
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