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Old 02-11-2011, 08:05 PM
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rcaf_777 rcaf_777 is offline
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Default State Guard Skill Set

Ok after a long waiting period her is my skill set

here it is

State Guard


Small Arms Rifle 1
Small Arms Pistol 1
Navagation 1
Survival 1
Medical 1 (Combat Frist Aide Class)

Note there is no second term as is it not required in the adventure I am planning
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Old 02-12-2011, 03:18 PM
dragoon500ly dragoon500ly is offline
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Don't know if I would give a full point for Navigation...speaking only from my personnel experience with the local State Guard company...I would not trust them in the woods with a map, compass, GPS receiver and a local guide!

We had a small plane crash in the National Forest near my house and I was part of the SAR that went out into the woods and swamps looking for the wreckage; we were reinforced by the local National Guard company and then someone got the bright idea to ask the local State Guard unit to assist. Whoever came up with this idea has never been identified and has refused to come forward...no doubt being in fear for his life.

We had finished searching a grid and had reported back to the CP to report our findings and pull another location to search...the Mississippi State Guard showed up in a dozen SUVs, pickups and three minivans....I think I can state that no single individival had any hair color other than silver, at least two had O2 tanks that they had trouble wheeling around the CP and one was in a motorized wheelchair. After spending several minutes holding a formation and with much saluting, they were finally ready to receive their search assignments. By this time, my team had finished our coffee and remounted our horses and head back into the woods. Too bad that we would spend the rest of the night getting the State Guard out of trouble.

The State Guard insisted on using their vehicles to conduct a search, running up and down muddy logging roads and fire lanes in street vehicles, they never finished their initial grid square, because they were calling for assistance to have their vehicles towed out...not to mention some of their "patrols" getting lost.

More and more teams were being pulled out of searching for the crash site and retriving the State Guard. After pulling what seemed to be dozens of their vehicles, a National Guard Staff Sergeant and I were sipping from canteens prior to heading back to our original grids.

"Just think, these people will be safe guarding the state while you are on deployment. Makes you feel safe all over doesn't it?" I say...

"You're wrong. Its part of a top secret military plan to win World War Three. Just before the balloon goes up, we fly these people over to Germany, when the Russians overrun their position and take these idiots prisoner, they will be laughing so hard that our troops won't have to fire a shot when they counterattack!"

"Doesn't that violate the Geneva Conventions?"

"I'm sure it does....but damn! These people are stupid!"

That was my first, and I pray, my last experience with the State Guard!

And yes, the local newspaper reported that the survivors of the plane crash were rescued by the State Guard...

Which is true if you consider that they were within 20 miles of the crash site.
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Old 02-12-2011, 07:55 PM
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Why give them Pistol skill? I can see it on offer as a subsequent term skill, but first up?
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Old 02-12-2011, 09:41 PM
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rcaf_777 rcaf_777 is offline
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Quote:
Originally Posted by dragoon500ly View Post
Don't know if I would give a full point for Navigation...speaking only from my personnel experience with the local State Guard company...I would not trust them in the woods with a map, compass, GPS receiver and a local guide!
Well skill points are only for skill aquired in training, when he applies the skill and fail to do so you would what you described below, I'm sure you have learn stuff that you forgot latter or just could'nt figure out how to apply, I choice to offer pistol because, the skill it is for officer, NCO and lower ranks
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