RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 08-07-2015, 09:30 PM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default The Role of Vehicles

Finally got the infantry rules done for Roll20.net and now working on vehicle rules and was wondering how people see the role of vehicles in the Escape From Kalisz and other modules?

How much vehicle combat did your groups ever use. (besides using the secondary armament to mow down attacking troops?)

How much effect did LAW and RPG have on your vehicles?

In combat did you have to unhitch a trailer and fight or went into combat with the thing still attached?

Thanks for your feedback.
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #2  
Old 08-08-2015, 06:24 AM
Medic's Avatar
Medic Medic is offline
Resident Medic, Crazy Finn
 
Join Date: Jan 2012
Location: In the cold north called Finland
Posts: 265
Default

For Escape From Kalisz and other modules, vehicles make a good story element as well as a plot device. The SOP for each group tends to differ, but from tactical viewpoint, stopping to unhitch the trailer while under fire is lunacy.

The effect of anti-armor weapons vary. I've always tried to go for realism when figuring out the damage, both to humans and objects.

Depending on the vehicle, for PCs it can be means of transport, fighting asset and even home to some extent. It also means another thing to worry about, as it needs maintenance, fuel and possibly ammo, two latter being hard to come by. This enables the GM to use the vehicle(s) as a good plot device.
__________________
"Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013.
Reply With Quote
  #3  
Old 08-08-2015, 07:19 AM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default

Thanks...

Now to try to come up with a workable damage effect for when the 25mm Autogun on the LAV 25 shoots at the charging calvary. Another 12 hours of conversions ahead of me I see.
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #4  
Old 08-08-2015, 02:36 PM
LT. Ox's Avatar
LT. Ox LT. Ox is offline
Registered User
 
Join Date: Jun 2015
Location: West Colorado
Posts: 304
Default Problem??

Quote:
Originally Posted by Cdnwolf View Post
Thanks...

Now to try to come up with a workable damage effect for when the 25mm Autogun on the LAV 25 shoots at the charging calvary. Another 12 hours of conversions ahead of me I see.
You do it so well.
As LT. Ox. opens another can of beer nd looks at the roll twenty screen.
__________________
Tis better to do than to do not.
Tis better to act than react.
Tis better to have a battery of 105's than not.
Tis better to see them afor they see you.
Reply With Quote
  #5  
Old 08-08-2015, 02:42 PM
LT. Ox's Avatar
LT. Ox LT. Ox is offline
Registered User
 
Join Date: Jun 2015
Location: West Colorado
Posts: 304
Default Not a highjack of thread

Only thing I have seen that is messed up on roll twenty is the Range factor of the table top. Square is ok but five feet per is limiting. Every one is shooting at close.
__________________
Tis better to do than to do not.
Tis better to act than react.
Tis better to have a battery of 105's than not.
Tis better to see them afor they see you.
Reply With Quote
  #6  
Old 08-08-2015, 03:06 PM
Raellus's Avatar
Raellus Raellus is offline
Administrator
 
Join Date: Sep 2008
Location: Southern AZ
Posts: 4,289
Default

Vehicles are cool but they're also kind of an albatross, for both players and GM's.

PCs should constantly have to consider accumulating wear, routine maintenance, fuel supply, and ammo availability. Vehicles give the group a mobility advantage so long as they are gassed up and running.

For GMs, it's extra record keeping and dealing, IG, with player attachment to said vehicles. AT weapons are a major threat, especially against relatively thin-skinned AFVs like Bradleys and LAV-25s. You don't want to deprive the players of their wheels/tracks but you don't want them rampaging around feeling invulnerable either.

I like to use a little fudge to keep vehicle-tied player teams honest. The first time I roll a hull or turret hit against a PC vehicle, if the result indicates serious damage, I don't even look at the damage tables. I just tell them that an externally-stowed ruck or water can took the brunt of the HEAT warhead. They lose all of that gear but they keep their vehicle. It lets them know that they are not invincible in their IFV (they do lose something), but also allows them keep hold of it for at least another engagement or two.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
Reply With Quote
  #7  
Old 08-08-2015, 04:03 PM
Silent Hunter UK Silent Hunter UK is offline
Registered User
 
Join Date: Feb 2015
Posts: 374
Default

While I've not engaged in any vehicle combat myself, I would say their best role is as 'plot taxis'; getting players from adventure to adventure.
Reply With Quote
  #8  
Old 08-08-2015, 07:53 PM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default

Quote:
Originally Posted by LT. Ox View Post
Only thing I have seen that is messed up on roll twenty is the Range factor of the table top. Square is ok but five feet per is limiting. Every one is shooting at close.



HUSH... I had to fudge some rules to make it work smoothly. And the five foot grid is just for now for display. It would take me 3 months to write every single calculation to follow all the rules in the book.


Just getting a working armor vehicle combat system going. But I think it will work well enough. BEER ME NOW!!
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #9  
Old 08-08-2015, 07:55 PM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default

Armor Penetration works. Am going to ignore if a vehicle gets hit in the rear and call it a catastrophic vehicle kill. IGNORE the sizing...
Attached Images
 
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #10  
Old 08-08-2015, 09:45 PM
LT. Ox's Avatar
LT. Ox LT. Ox is offline
Registered User
 
Join Date: Jun 2015
Location: West Colorado
Posts: 304
Red face Ouch ow oh no stop!!

Quote:
Originally Posted by Cdnwolf View Post


HUSH... I had to fudge some rules to make it work smoothly. And the five foot grid is just for now for display. It would take me 3 months to write every single calculation to follow all the rules in the book.


Just getting a working armor vehicle combat system going. But I think it will work well enough. BEER ME NOW!!
I think that guy has a black arts pin doll too, my head has been hurting all day and I have not been looking at the screen working like he does.

Cdnwolf you have done some outstanding work and I am learning a bunch.
I thank you
__________________
Tis better to do than to do not.
Tis better to act than react.
Tis better to have a battery of 105's than not.
Tis better to see them afor they see you.
Reply With Quote
  #11  
Old 08-09-2015, 11:35 AM
Silent Hunter UK Silent Hunter UK is offline
Registered User
 
Join Date: Feb 2015
Posts: 374
Default

Quote:
Originally Posted by Cdnwolf View Post
Armor Penetration works. Am going to ignore if a vehicle gets hit in the rear and call it a catastrophic vehicle kill. IGNORE the sizing...
What programme is that from?
Reply With Quote
  #12  
Old 08-09-2015, 01:31 PM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default

Quote:
Originally Posted by Silent Hunter UK View Post
What programme is that from?
Roll20.net
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #13  
Old 08-09-2015, 04:22 PM
LT. Ox's Avatar
LT. Ox LT. Ox is offline
Registered User
 
Join Date: Jun 2015
Location: West Colorado
Posts: 304
Default Yep

Quote:
Originally Posted by Silent Hunter UK View Post
What programme is that from?
And why are you not playing?
__________________
Tis better to do than to do not.
Tis better to act than react.
Tis better to have a battery of 105's than not.
Tis better to see them afor they see you.
Reply With Quote
  #14  
Old 08-09-2015, 04:29 PM
Dogger Dogger is offline
Registered User
 
Join Date: Oct 2008
Location: Central California USA
Posts: 41
Default

For my PC's the Humvee they started out with in Escape From Kalisz was *THE* most prized possession they had. They went to *great* lengths to keep it out of danger. going so far as to park/hide it well outside of a town or objective and camouflage the shit out of it then proceed (miles if necessary) on foot to complete the mission.

While it was equipped with an M2HB, they avoided as best they could situations where they needed it for direct fire support...but of course they did need it a few times, like it or not.

The humvee (yes, they had a name for it; they called themselves 'Wilson's War Whores' after Major Doug Wilson the team senior officer...and the humvee was 'The Old Whore' if memory serves) they knew not only carried all their gear and supplies, which they would have to hump if it went down...it also offered a quick withdraw from an area that got to hot if need be.

It never took heavy direct fire...but lots of small arms stuff which caused all kinds of repair heartburn...amazingly they had it thru the whole damn European campaign...until 'The Last Train to Clarksville'....

They had been shanghaied into 'one more' offensive operation against the Soviet forces before being 'released' for the bug-out to get to Bremerhaven for the ships back to the US...They ended up as part of an assault on the ruins of Warsaw (again) which they saw as a completely useless endeavor with the war all but over (as far as they were concerned.)

And it was...I am after all an 'evil GM' on occasion.

Long story short, after they bugged out, in eastern Germany they came across a pretty shot up bridge...it was pretty iffy the Humvee could get across...but they were running late for the boats home...so everyone but the driver dismounted and walked across with what supplies they could carry...sadly, the driver PC didn't make all his rolls...he got out, but 'The Old Whole' went into the river below...needless to say it was hard on the fellas...

But they made it to the boats...but only just.
Reply With Quote
  #15  
Old 08-09-2015, 07:04 PM
Ancestor Ancestor is offline
Registered User
 
Join Date: Oct 2011
Location: Midwest USA
Posts: 156
Default

In the campaign that I ran in college the LAV-25's mechanical unreliability became a central theme (and humor device) for escape from Kalisz, dealing with Baron Czarny, and the trip to Bremerhaven. It was a stark and hilarious contrast to the reliable deuce and a half that two Louisiana National Guard NPC's drove to carry the PC's worldly possessions.
Reply With Quote
  #16  
Old 08-09-2015, 10:29 PM
Olefin Olefin is offline
Banned
 
Join Date: Mar 2012
Location: Greencastle, PA
Posts: 3,003
Default

My first campaign the character vehicles we had were an M1 tank and a truck - we had NPC's with us as well that had their own vehicles - and our GM was a guy who really enjoyed the military side of the game - so we saw a LOT of vehicle combat - tank versus tank and tank versus other armored vehicles - by the time we finally got her back to the dock our tank had quite the accumulation of battle damage - and we spent a lot of time either brewing fuel, stealing fuel or getting damn lucky and finding fuel

and ammo got pretty damn low - we pulled into the docks with three main gun rounds left (and that was after we had bought some rounds in Krakow as well as obtained some from various sources in our trip thru Poland and Germany)
Reply With Quote
  #17  
Old 08-09-2015, 10:40 PM
LT. Ox's Avatar
LT. Ox LT. Ox is offline
Registered User
 
Join Date: Jun 2015
Location: West Colorado
Posts: 304
Default It is so fun

Yep the story driver of NEED.
but I guess you can use food and small arms ammo the same way.
It is just so damn fun to blow things up.
I am thinking of Kelly's hero's here but man would a caravan like that goofball played by Donald Southerland be fun.
I have got to have a LAV-25 C and C with the tent and all.
Stripped of com gear but with a beer crock and other needed items for survival.
__________________
Tis better to do than to do not.
Tis better to act than react.
Tis better to have a battery of 105's than not.
Tis better to see them afor they see you.
Reply With Quote
  #18  
Old 08-10-2015, 08:58 AM
Olefin Olefin is offline
Banned
 
Join Date: Mar 2012
Location: Greencastle, PA
Posts: 3,003
Default

Oh I agree - that tank was a lot of fun - we didnt sneak our way across the bridge and the town with the three tanks and 200 guys guarding it - we shot our way thru (and brewed up all three tanks in the process) and gave the one guy who tried to nail us with an AT missile a .50cal chest operation for free

and some of the most fun we had was paying that HQ a visit a la what Oddball did in Kelly's Heroes to that railyard - got to love killing enemy officers
Reply With Quote
  #19  
Old 08-10-2015, 01:49 PM
Silent Hunter UK Silent Hunter UK is offline
Registered User
 
Join Date: Feb 2015
Posts: 374
Default

Quote:
Originally Posted by LT. Ox View Post
And why are you not playing?
I've just signed for the site - I'm on RPOL myself, but I may use that to keep track of things.
Reply With Quote
  #20  
Old 08-10-2015, 02:48 PM
Draq Draq is offline
Registered User
 
Join Date: Sep 2014
Location: texas
Posts: 329
Default

I think Dogger has the right idea, that sounds exactly how I would play things.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:55 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.