#1
|
||||
|
||||
How many died?
In TW 2013 they had a break down of how many people died and how and was wondering if the DC group ever analyzed it for TW 2K?
__________________
************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#2
|
||||
|
||||
As far as the DC group goes I think Chico had a death rate by state IIRC.
|
#3
|
|||
|
|||
Quote:
|
#4
|
||||
|
||||
I did work out the US population for 2001. It's broken down by state, age & gender. I took a base 40% casualty rate, and adjusted it for age, climate, urban/rural, foreign invasion and military service (about 4.5 million combat casualties from the 31 million available in the 18-34 cohort, 80% male).
Howling Wilderness states that total US population losses are 52%. Mine totals up to 54.6%. I think that's close enough... Alaska gets hits the hardest - 67.3% casualties due to the harsh climate and Soviet invasion. Hawaii gets hits the lightest - 42.9% mostly due to the mild climate. I've attached the file.
__________________
I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... |
#5
|
||||
|
||||
Quote:
|
#6
|
|||
|
|||
Quote:
I can't wait to see what the DC group comes up with - all that I've read so far is incredible. |
#7
|
||||
|
||||
My concern is that not ENOUGH people died to create the backwards collapse of civilization.
In TW 2013 they went drastic and said 90% of the population died. Even at that its one hell of a lot of people. NYC had a population of 18.8 million people... so if even 10% survived thats still over 1.88 million people!! Who is going to feed them or provide for them. IMO I think a 1 - 2 % survival rate AFTER all the lingering affects of the world wide disaster would make more sense. We could have new strains of super resistant viruses running rampant.
__________________
************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#8
|
||||
|
||||
Quote:
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#9
|
||||
|
||||
Quote:
__________________
"It is better to be feared than loved" - Nicolo Machiavelli |
#10
|
||||
|
||||
On the other hand, the numbers of Twilight 2000 correspond to a “photo†of the situation at the beginning of 2000. Even with a better tendency than in the previous years, most probably we could suppose that the demographics curve is still descending. In the following years there would be a lot of deaths derived from the conditions caused by the war. I recognize that, sometimes, as a GM, I tend to describe to my players more stable and organized communities than would exist in reality. In someway I think that the Twilight modules fall in the same mistake. It seems easy, in these modules, to find organized communities perfectly adapted to postwar world. But in 2000 AD, everybody would be struggling to survive and deaths in a community (disease, famine, radiation, fights) would be a day-to-day fact.
__________________
L'Argonauta, rol en catal |
#11
|
||||
|
||||
I think GDW deliberately made it a bit more up beat than it could have been. If your character is definitely going to die of starvation, disease, radiation sickness etc within a few weeks or even months in game, why bother playing at all?
__________________
Chuck Norris can kill two stones with one bird. |
#12
|
||||
|
||||
I guess I am basing my ideas on the end of the world on books like Stephen Kings - "The Stand" and William Heine - "The Last Canadian".
One other big questions... what happened to all those dead bodies? Even at 50% mortality rate... bodies are going to be everywhere and disease is going to be rampant.
__________________
************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#13
|
||||
|
||||
Quote:
So, when I was talking about the communities described in some of the modules (like Krakow), it seems to me that they have existed in this way for a lot of years. Of course it’s only a personal impression, but sometimes, the situation of the NPC’s, the infrastructures, the organizations and the way of living seems a little too “normalizedâ€. One has the impression that such communities have effectively overcome the war consequences in a few months or in a single year. Mmmm... perhaps I'm going a little OT...
__________________
L'Argonauta, rol en catal |
#14
|
||||
|
||||
Quote:
__________________
"It is better to be feared than loved" - Nicolo Machiavelli |
#15
|
|||
|
|||
And areas and buildings that survivors would find useful and frequent (i.e. pharmacies, libraries with handy how-to books, cleared and arable land, proximity to bodies of water used to purify and drink, etc.), they would police up the bodies and mass-grave them (or somewhere else out of the way), but wouldn't be likely to go building-by-building and house-by-house all over the city to tidy the place up. Just a large enough place to tend to their needs, especially if food was scarce...they wouldn't expend the calories to gather more bodies than was necessary to clean their required space.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | |
|
|