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Characters
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Characters will be 8th level Attributes: 16, 16, 14, 14, 12, 12 Team Positions: Team Officer-in-Charge (OiC) or Non-Commissioned Officer-in-Charge (NCOiC) Team Second-in-Charge (2iC) Team Marksman Team Explosives Specialist Team Tech Specialist Team Medical Specialist Team CW2/CW3/CW4/CW5/1LT/CPT/MAJ <name>, Team OiC: MSG/1SG/ SGM/CSM/WO1 <name>, Team 2iC: SFC/MSG/1SG/SGM/CSM <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: Team MSG/1SG/SGM/CSM <name>, Team NCOiC: SFC/MSG/1SG/SGM <name>, Team 2iC: SFC/MSG/1SG <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: SGT/SSG/SFC/MSG <name>, Team <position>: SF Operational Detachment-Alpha (ODA) CPT <d>, A-Team Detachment Commander: s CW2 <d>, A-Team Detachment 2IC: s 1SG <name>, Operations Sergeant: s MSG <name>, Assist. Operations Sergeant: s SSG <name>, Civic Action Specialist: s SSG <name>, Psychological Operations Specialist: s SSG <name>, Radio Operations Supervisor: s SGT <name>, Chief Radio Operator: s SSG <name>, Medical Specialist: s SGT <name>, Assist. Medical Specialist: s SSG <name>, Special Forces Engineer Sergeant: s SGT <name>, Special Forces Engineer: s SSG <name>, Heavy Weapons Specialist: s SGT <name>, Light Weapons Specialist: s Long Range Surveillance Team Team Leader: SGT/SFC Radio-Telephone Operator: SPC/SSG Senior Scout Observer: SPC/SGT Assist. Team Leader: SGT / SSG Assist. Scout Observer: SPC/SGT Assist. Radio-Telephone Operator: SPC/SGT
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. Last edited by natehale1971; 09-08-2009 at 10:01 PM. |
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Pre-Gen Characters 1LT <first name> '<nickname>' <surname>, Special Operations Officer: adult <ethnic> <gender> Charismatic 3/Leadership 6/Spec Ops 1 (10th Level). Init: +6 (+2 Dex, +4 Misc.); Spd: 30ft.; Def: +17/+26 (+5 Class, +2 Dex, +8 Equipment, +0 Misc.); HP/WP: 12/97; Atk: +7, +10 unarmed (punch/kick/head butt, 1d8+1/1d4+1, Crit: 19-20), +10 unarmed (brass knuckles, Crit: 20), +8 melee (pistol whip, 1d4+1, Crit: 20), +8 melee (rifle butt, 1d6+1, Crit: 20), +8 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +8 melee (M-9 Bayonet/Survival Knife, 1d6+2, 19-20/x2), +8 melee (Combat Kukhri, 1d8+2, 18-20), +8 melee (Ranger Tomahawk, 1d8+2, 18-20), +9 ranged (Pepper Spray, DC 15, 1d4 rounds), +9 ranged (taser, 1d4, DC 15, 1d6 rounds), +9 ranged (Beretta 92F-M/M9 9mm auto pistol, 2d6, Crit: 20, 30ft Rng, 8rd), +10 ranged (Colt M4A1 5.56mm Carbine, 2d8, Crit: 20, 60ft Rng, 30rd), +10 ranged (Colt M16A2 5.56mm assault rifle, 2d8, Crit: 20, 80ft Rng, 30rds), +10 ranged (Colt M16 Squad Designated Marksman 5.56mm semiautomatic marksman rifle, 2d8, Crit: 20, 90ft Rng, 20rds), +9 ranged (Knight Armaments Master Key ‘S’ 12ga. pump-action shotgun, 2d8, Crit: 20, 40ft Rng, 5rds); SQ: Talents (Charm, Favor, Captivate, Coordinate, Inspiration, Greater Inspiration), Voice of Command (2/day, Snap Decision), Mental Toughness, Advanced Training (Shock Assault 2, Trench Warfare 2), Occupation (Heir – knowledge: civics, knowledge: current events; Military – knowledge: tactics, survival), Advantages & Distinctions (Academic Degree: Bachelor of Science 2pts, Military Rank: O-2, US Army First Lieutenant 7pts.), Disadvantages & Flaws (Phobia: Fire 2pts.; Duty/Responsibility: Challenging, Hazardous, Restricted Movement, & Restricted Communication 11pts.; Heroic Code: Loyalty 2pts.; Quirk: constantly keeps eyeing people up 1pt.; Intolerant: Anti-American groups 2pts.; Bodily Marked: tattoo on lower back & bodily piercings 2pts); SV: Fort +8, Ref +8, Will +12; Sz: Medium; Rep: +11; Action Pts: 00; Wealth: +24; Attr: Str 12 (+1), Dex 14 (+2), Con 14 (+2), Int 16 (+3), Wis 16 (+3), Cha 16 (+3). Personal Belongings: d, a laptop computer w/a rechargeable battery, iPod w/60GB of assorted music & rechargeable batteries, a personal radio/tape player w/rechargeable batteries, a personal CD player w/rechargeable batteries, several assorted CDs, several notebooks, several sketch books, several ink pens & lead pencils w/spare lead, a couple of paperback novels, a couple of magazines, a duffel bag w/ civilian clothes (<>), a duffel bag w/a full set of uniforms (Army Dress Blues, Army Mess Dress Blues, Army Class-A Service Dress Uniform, Army Class-B Service Dress Uniform, Army black all-weather trench coat, black cardigan sweater, black pullover sweater, black windbreaker, garrison cap, 8 sets of Army Battle Dress Uniforms, 2 field jackets, 4 physical fitness uniforms, 4 improved physical fitness uniforms, a pair of dress shoes, a pair of running shoes). Personal Gear: a pair of Uvex XC protective eye wear, sun/wind/dust goggles, pocket survival tool, glass cutter, zippo cigarette lighter, 1 set of dogtags w/silencers, <maroon/tan/green> beret(w/flash or w/o flash), Army Battle Dress Uniform (tunic and trousers), a BDU web belt w/buckle, light brown undershirt & underwear, a pair of cushion soled socks, a pair of combat boots, quartz military watch, Nomex flight gloves. Tactical Equipment: PASGT Ballistic Helmet (DM: +2; DR: 0; ACP: -1), D.A.P./M-Tac 300 Level IIIA Ballistic Vest (DM: +5; DR: 3; MDB: +4; ACP: -1), Under Armor shirt & leggings (DM: +1; DR: 2; MDB: +5; ACP: n/a), Knee/Elbow pads (DM: n/a; DR: 2; MDB: n/a; ACP: n/a). Field Equipment: AN/PVS70 nightvision goggles & hard box w/ batteries, Spare batteries for flashlight 2 sets in plastic bag, Motorola Saber-1R two-way radio w/handmic &earphone, maglight flashlight, 1 pocket knife/Leatherman/Gerber, Trifold entrenching tool (combo shovel/saw/axe), Strobe light, 50' nylon rope, repelling harness, spare batteries, spare com wire, Spare Battery for Platoon/Squad radio, M40 Gas Mask, 2 MOPP suits, LBE (pistol belt, H-type suspenders, 2 5.56mm magazine pouch w/3 clips each, first aid dressing pouch, compass pouch, pistol holster, 2 9mm magazine pouch w/2 clips each, radio pouch), 3 2-quart canteen w/canteen cover & canteen cup, canteen cup cook stove, Folding E-tool and carrier, M9 bayonet w/scabbard (works with scabbard to serve as wire cutters, the scabbard also serves as bottle opener, screw driver, & sharpening stone), first aid dressing, lensatic compass, crookneck flashlight, 3-day pack, 6 MREs, 10 Chemlight (2 red, 2 green, 2 yellow, 2 orange, 2 blue), 2 Infrared Chemlight, MOLLE system (includes a modular rucksack w/removable compartments & components, a fighting load vest, and an on-the-move hydration system), Soft Cover, Boonie Hat, wool watch cap, wool scarf, wool sweater, black leather gloves, wool glove liners, Poncho & poncho liner, field jacket & field jacket liner, Extended Cold Weather Clothing System (parka & trousers), Polypropolyne underwear, a spare pair of Uvex XC protective eye wear, 2 spare sets of BDUs, 2 sets of undershirts & underwear, 4 pairs of cushion soled socks, 1 pair of spare boots, 1 set spare boot laces, 20 magnesium flares, sunscreen, gun cleaning kit (contains: 1 Steel barrel rod with swivel handle, 3 Steel barrel rod extenders, 1 Double-ended nylon gun brush, 1 Shotgun adaptor, 1 Slatted patch holder, 1 Bottle of gun oil, 1 Package of cotton cleaning patches, 1 Silicon gun cloth), Shelter Half (canvas sheet, 4 metal tent pins, 3 section tent pole and 1 line), personal first aid kit (2 syringes of morphine, 1 roll of sterile gauze, 1 roll elastic tape, several field dressings, antiseptic, burn cream, band-aids), camouflage GORE-Tex bivouac shelter, Waterproof bag, extreme cold weather sleeping bag, Isomat (foam sleeping pad), 5-gallon solar shower, water filter, bottle of 20 water purification tablets, magnesium firestarter, Mess kit (can opener, pan, utensils), personal commode, field washstand, 4 bungee cords, 4 210rd bandoliers of 5.56mm ammo, 2 200rd SAW drums, 2 belts 7.62mm Linked ammo, camp stove, 6 sandbags. Weapons: M4A1 5.56mm Carbine w/7 magazines, M9 9mm automatic pistol w/5 magazines, M9 Bayonet, 6 M67 Fragmentation Grenades, 1 M15 WP Grenade, 1roll Det Cord (Dmg: 2d6/+1d6 to +4d6, 5ft radius, Ref DC: 12), 1kg block C4/Semtex (Dmg: 4d6/+2d6, 10ft radius/+2ft radius, Ref DC: 18), 2 M18A1 Claymore landmine (6d6, Crit: 20, 60ft cone, Ref DC: 16), 6 blasting caps, 1 section of fuse a few meters, 2 M72A3 LAW rocket launchers, 1 M136 AT4 84mm rocket launcher. Home / Residence: d <d> (<location>, <>): d <d> (<location>, USA): d Bachelor Officer Quarters (Camp <name>, <location>): d Vehicle / Transportation: d <vehicle> (vehicle type): d <vehicle> (vehicle type): d Skills: Balance +8 (+2 Dex, +6 ranks), Bluff +10 (+3 Cha, +7 ranks), Climb +8 (+1 Str, +6 ranks, +1 misc.), Computer Use +4 (+3 Int, +1 ranks), Concentration +8 (+2 Con, +6 ranks), Craft: Structural +8 (+3 Int, +5 ranks), Craft: Visual Arts +6 (+3 Int, +3 ranks), Craft: Writing +6 (+3 Int, +3 ranks), Decipher Script +10 (+3 Int, +6 ranks, +1 misc.), Demolitions +6 (+3 Int, +3 ranks), Diplomacy +10 (+3 Cha, +7 ranks), Disable Device +6 (+3 Int, +3 ranks), Disguise +4 (+3 Cha, +1 ranks), Drive +4 (+2 Dex, +2 ranks), Escape Artist +4 (+2 Dex, +2 ranks), Gamble +6 (+3 Int, +1 ranks, +2 misc.), Gather Information +12 (+3 Cha, +7 ranks, +2 misc.), Handle Animal +4 (+3 Cha, +1 ranks), Hide +12 (+2 Dex, +6 ranks, +4 misc.), Intimidate +16 (+3 Cha, +8 ranks, +5 misc.), Investigate +6 (+3 Int, +3 ranks), Jump +6 (+1 Str, +5 ranks), Knowledge: Applied Sciences +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Behavioral Sciences +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Bureaucracy +4 (+3 Int, +1 ranks), Knowledge: Civics +6 (+3 Int, +3 ranks), Knowledge: Current Events +6 (+3 Int, +3 ranks), Knowledge: History +4 (+3 Int, +1 ranks), Knowledge: Popular Culture +4 (+3 Int, +1 ranks), Knowledge: Streetwise +4 (+3 Int, +1 ranks), Knowledge: Tactics +18 (+3 Int, +9 ranks, +6 misc.), Knowledge: Technology +8 (+3 Int, +5 ranks), Listen +10 (+3 Wis, +7 ranks), Move Silently +10 (+2 Dex, +8 ranks), Navigate +6 (+3 Int, +3 ranks), Perform: Carousing +6 (+3 Cha, +3 ranks), Perform: Instruction +6 (+3 Cha, +3 ranks), Pilot +6 (+2 Dex, +4 ranks), Profession: Military +12 (+3 Wis, +9 ranks), Read/Write: English, Read/Write: Arabic, Read/Write: French, Repair +4 (+3 Int, +1 ranks), Research +4 (+3 Int, +1 ranks), Search +10 (+3 Int, +7 ranks), Sense Motive +14 (+3 Wis, +9 ranks, +2 misc.), Sleight of Hand +4 (+2 Dex, +2 ranks), Speak: English, Speak: Arabic, Speak: French, Speak: Spanish, Speak: Farsi, Speak: Hebrew, Speak: Amharic, Speak: Somali, Speak: Urdu (understand-only), Speak: Pushto/Pashto (understand-only), Speak: Nepali/Gurhali (understand-only), Spot +10 (+3 Wis, +7 ranks), Survival +10 (+3 Wis, +4 ranks, +3 misc.), Swim +6 (+1 Str, +5 ranks), Treat Injury +6 (+3 Wis, +3 ranks), Tumble +10 (+2 Dex, +7 ranks, +1 misc.). Languages: English (fluent), Arabic (fluent), French (fluent), Spanish (speak-only), Persian/Farsi (speak-only), Hebrew (speak-only), Amharic (speak-only), Somali (speak-only), Urdu (understand-only), Pushto/Pashto (understand-only), Nepali/Gurhali (understand-only). Feats: Air Assault Training, Armor Proficiency (light, medium), Brawl (improved brawl), Charismatic Plus (Favor, Inspiration), Charismatic Plus (Captivate, Greater Inspiration), Combat Martial Arts (improved combat martial arts), Confident, Educated (knowledge: applied sciences & knowledge: behavioral sciences), Improved Initiative, Jump School Training, MOS Intelligence, MOS Rifleman, Officer Candidate School, Personal Firearms Proficiency, Renown, SERE, Simple Weapons Proficiency, Teamwork (US Army), Urban Warfare College, Weapon Focus (M4/M16-series). <given name> '<nickname>' <surname>, Intelligence Agent: adult <ethnic group> <gender> Charismatic 3/Field Agent 4 (7th Level). Init: +6 (+2 Dex, +4 Misc.); Spd: 30ft.; Def: +17/+20/+25 (+4 Class, +2 Dex, +3/+8 Equipment, +1 Misc.); HP: 56; Atk: +3, +00 unarmed (), +00 melee (), +00 ranged (); SQ: Talents (Charm, Favor, Captivate, Coordinate, Inspiration, Greater Inspiration), Wetwork +1, Silent Kill +2d6, Occupation (Politico – gather info, sense motive), Advantages & Distinctions (Alternate Identity: numerous Superficial IDs 1pts.; Alternate Identity: <name>, <profession>, Thorough ID 2pts.; Alternate Identity: <name>, <profession>, Excellent ID 3pts.; Black Market ties 3pts.; Ghosted 2pts.; Powerful Patron: <intelligence agency>, <country> 6pts.), Disadvantages & Flaws (Debt of Honor: Substantial debt because they saved her life 4pts.; Duty/Responsibility: Important & Challenging 8pts.; Ostracism: female in male dominated occupation and culture 2pts.; Overconfident 2pts.; Risk-Addicted 2pts.); SV: Fort +5, Ref +6, Will +6; Sz: Medium; Rep: +6; Action Pts: 00; Wealth: +27; Attr: Str 10 (+0), Dex 14 (+2), Con 14 (+2), Int 18 (+3), Wis 16 (+3), Cha 16 (+3). Personal Belongings: d, a laptop computer w/a rechargeable battery, MP3 w/2GB of assorted music & rechargeable batteries, a personal radio/tape player w/rechargeable batteries, a personal CD player w/rechargeable batteries, several assorted CDs, several notebooks, several sketch books, several ink pens & lead pencils w/spare lead, a couple of paperback novels, a couple of magazines, a duffel bag w/ civilian clothes (<>), a duffel bag w/a full set of uniforms (). Personal Gear: d. Tactical Equipment: Ballistic Helmet (DM: +2; DR: 0; ACP: -1), Level IIIA Ballistic Vest (DM: +5; DR: 3; MDB: +4; ACP: -1), Under Armor shirt & leggings (DM: +1; DR: 2; MDB: +5; ACP: n/a), Knee/Elbow pads (DM: n/a; DR: 2; MDB: n/a; ACP: n/a). Undercover Vest (DM: +3, DR: n/a, MDB: +5, ACP: -2). Field Equipment: d. Weapons: d. Home / Residence: d Vehicle / Transportation: d Skills: Balance +4 (+2 Dex, +2 ranks), Bluff +18 (+3 Cha, +10 ranks, +5 misc.), Climb +2 (+0 Str, +2 ranks), Computer Use +6 (+3 Int, +3 ranks), Concentration +4 (+2 Con, +2 ranks), Craft: Chemical +4 (+3 Int, +1 ranks), Craft: Culinary Arts +4 (+3 Int, +1 ranks), Craft: Electronic +4 (+3 Int, +1 ranks), Craft: Mechanical +4 (+3 Int, +1 ranks), Craft: Structural +4 (+3 Int, +1 ranks), Craft: Visual Arts +6 (+3 Int, +3 ranks), Craft: Writing +6 (+3 Int, +3 ranks), Decipher Script +6 (+3 Int, +3 ranks), Demolitions +4 (+3 Int, +1 ranks), Diplomacy +14 (+3 Cha, +4 ranks, +7 misc.), Disable Device +10 (+3 Int, +7 ranks), Disguise +16 (+3 Cha, +8 ranks, +5 misc.), Drive +4 (+2 Dex, +2 ranks), Escape Artist +4 (+2 Dex, +2 ranks), Forgery +8 (+3 Int, +5 ranks), Gamble +6 (+3 Int, +1 ranks, +2 misc.), Gather Information +18 (+3 Cha, +9 ranks, +6 misc.), Handle Animal +4 (+3 Cha, +1 ranks), Hide +4 (+2 Dex, +2 ranks), Intimidate +16 (+3 Cha, +8 ranks, +5 misc.), Investigate +10 (+3 Int, +5 ranks, +2 misc.), Jump +2 (+0 Str, +2 ranks), Knowledge: Applied Sciences +4 (+3 Int, +1 ranks), Knowledge: Behavioral Sciences +4 (+3 Int, +1 ranks), Knowledge: Bureaucracy +4 (+3 Int, +1 ranks), Knowledge: Civics +4 (+3 Int, +1 ranks), Knowledge: Cryptography +6 (+3 Int, +3 ranks), Knowledge: Current Events +8 (+3 Int, +5 ranks), Knowledge: Earth & Life Sciences +00 (+3 Int, +1 ranks), Knowledge: Physical Sciences +4 (+3 Int, +1 ranks), Knowledge: Political Sciences +4 (+3 Int, +1 ranks), Knowledge: Popular Culture +6 (+3 Int, +3 ranks), Knowledge: Social Sciences +4 (+3 Int, +1 ranks), Knowledge: Streetwise +6 (+3 Int, +3 ranks, + misc.), Knowledge: Technology +4 (+3 Int, +1 ranks), Knowledge: Theology & Philosophy +4 (+3 Int, +1 ranks), Listen +12 (+3 Wis, +7 ranks, +2 misc.), Move Silently +6 (+2 Dex, +4 ranks), Navigate +8 (+3 Int, +5 ranks), Perform: Act +12 (+3 Cha, +6 ranks, +3 misc.), Perform: Carousing +12 (+3 Cha, +4 ranks, +5 misc.), Perform: Leadership +12 (+3 Cha, +4 ranks, +5 misc.), Perform: Seduction +12 (+3 Cha, +4 ranks, +5 misc.), Perform: Sexual Techniques +14 (+3 Cha, +4 ranks, +7 misc.), Pilot +10 (+2 Dex, +8 ranks), Profession: Government Official +6 (+3 Wis, +3 ranks), Profession: Military +6 (+3 Wis, +3 ranks), Read/Write: Russian, Read/Write: English, Read/Write: German, Read/Write: Polish, Read/Write: Serbo-Croatian, Read/Write: Swedish, Repair +4 (+3 Int, +1 ranks), Research +6 (+3 Int, +3 ranks), Ride +4 (+2 Dex, +2 ranks), Search +12 (+3 Int, +9 ranks), Sense Motive +14 (+3 Wis, +8 ranks, +3 misc.), Sleight of Hand +4 (+2 Dex, +2 ranks), Speak: Russian, Speak: English, Speak: German, Speak: Polish, Speak: Serbo-Croatian, Speak: Swedish, Speak: Czech, Speak: Hungarian, Speak: Farsi/Persian, Speak: Arabic, Speak: <>, Speak: <>, Spot +10 (+3 Wis, +7 ranks), Survival +6 (+3 Wis, +3 ranks), Swim +2 (+0 Str, +2 ranks), Treat Injury +4 (+3 Wis, +1 ranks), Tumble +4 (+2 Dex, +2 ranks). Languages: Russian (native), English (fluent), German (fluent), Polish (fluent), Serbo-Croatian (fluent), Polish (fluent), Swedish (fluent), Czech (speak-only), Hungarian (speak-only), Farsi/Persian (speak-only), Arabic (speak-only), d (speak-only), d (speak-only) Feats: Alertness, Attentive, Brawl (improved brawl), Charismatic Plus (favor, inspiration), Charismatic Plus (captivate, greater inspiration), Combat Martial Arts (improved combat martial arts), Confident, Deceptive, Defensive Martial Arts, Improved Initiative, Personal Firearms Proficiency, Point Blank Shot, Sex Appeal, Simple Weapons Proficiency, Trustworthy, Weapon Finesse. <given name> <surname>, Exotic Commodities Broker: adult <ethnic> <gender> Charismatic 3/Fixer 4 (7th Level). Init: +2 (+2 Dex, +0 Misc.); Spd: 30ft.; Def: +16/+19/+24 (+3 Class, +2 Dex, +3/+8 Equipment, +1 Misc.); HP: 49; Atk: +3, +4 unarmed (punch/kick/head butt, 1d4+1), +4 unarmed (brass knuckles, Crit: 20), +4 melee (pistol whip, 1d4+1, Crit: 20), +4 melee (rifle butt, 1d6+1, Crit: 20), +4 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +4 melee (Survival Knife, 1d6+1, 19-20/x2), +5 ranged (Pepper Spray, DC 15, 1d4 rounds), +5 ranged (taser, 1d4, DC 15, 1d6 rounds), +7 ranged (Glock 22 .40in S&W automatic pistol w/laser sight, 2d6, Crit: 20, 30ft Rng, 15rds); SQ: Talents (Charm, Favor, Captivate, Fast-talk, Dazzle, Taunt), Word on the Street, Contact (low-level: <>), Pack Rat, Occupation (Entrepreneur – knowledge: business & knowledge: current events; Criminal – knowledge: streetwise & disable device), Advantages & Distinctions (Academic Degree: Bachelors degree 1pt.; Black Market Ties 4pts.; Business: Average business w/enhanced profits 4pts.; Property: 25 acres of land 2pt.), Disadvantages & Flaws (Asthma: Nuisance 1pt.; Bodily Marked: Pierced earlobes, pierced navel, vertical clitoral hood piercing & a tattoo on small of back 1pt.; Code of Honor: Loyalty 2pts.; Criminal Honor Code 2pts.; Criminal Record 2pts.; Debt of Honor: Substantial Debt 4pts.; Nemesis: <name>, Executive Assistant District Attorney 4pts.; Phobia: Clowns 2pts.; Phobia: Enclosed Spaces 2pts.); SV: Fort +4, Ref +6, Will +4; Sz: Medium; Rep: +10; Action Pts: 00; Wealth: +34; Attr: Str 12 (+1), Dex 14 (+2), Con 12 (+1), Int 16 (+3), Wis 15 (+2), Cha 16 (+3). Personal Belongings: d, a laptop computer w/a rechargeable battery, iPod w/60GB of assorted music & rechargeable batteries, a personal radio/tape player w/rechargeable batteries, a personal CD player w/rechargeable batteries, several assorted CDs, several notebooks, several sketch books, several ink pens & lead pencils w/spare lead, a couple of paperback novels, a couple of magazines, a duffel bag w/ civilian clothes (<>). Personal Gear: d. Tactical Equipment: Undercover Vest (DM: +3, DR: n/a, MDB: +5, ACP: -2). PASGT Ballistic Helmet (DM: +2; DR: 0; ACP: -1), D.A.P./M-Tac 300 Level IIIA Ballistic Vest (DM: +5; DR: 3; MDB: +4; ACP: -1), Under Armor shirt & leggings (DM: +1; DR: 2; MDB: +5; ACP: n/a), Knee/Elbow pads (DM: n/a; DR: 2; MDB: n/a; ACP: n/a). Field Equipment: d. Weapons: d. Pets/Animal Companions: "<pet name>" (Medium-sized Dog): "<pet name>" is an exceptionally well-trained and bred Argentine Dogo working dog, that <name> had purchased from a respected dog breeder to provide her with an extra sense of her own personal well-being and personal protection. Challenge Rating: 1; Type: Animal; Size: Medium-size; Grit Die: 2d8+4 (13); MDT: 15; Initiative: +2; Spd: 40ft.; Def: 13 (+2 Dex, +1 natural), touch 12, flat-footed 11; BAB: +1; Grapple Modifier: +3; Primary Attack: Bite +3 (1d6+3); Full Attack: Bite +3 (1d6+3); Fighting Space: 5 x 5ft.; Reach: 5 ft.; SQ: Scent; Allegiances: None or owner; SV: Fort +5, Ref +5, Will +1; AP: 0; Rep: +1; Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Skills: Jump +4, Listen +5, Spot +5, Survival +1/+8, Swim +5; Feats: None; Equipment: a leather dog collar equipped with a GPS locator; Personality: "<pet name>" is a fairly typical specimen of the Argentine Dogo bred; Appearance: "<pet name>" is an excellent example of the Argentine Dogo, with a beautiful white fur coat; Advancement: None. Home / Residence: d Vehicle / Transportation: d Skills: Animal Handling +8 (+3 Cha, 5 ranks), Bluff +18 (+3 Cha, +13 ranks, +2 misc.), Computer Use +4 (+3 Int, +1 ranks), Craft: Culinary Arts +4 (+3 Int, +1 rank), Craft: Visual Arts +4 (+3 Int, +1 rank), Craft: Writing +4 (+3 Int, +1 rank), Decipher Script +10 (+3 Int, +7 ranks), Diplomacy +18 (+3 Cha, +13 ranks, +2 misc.), Disable Device +6 (+3 Int, +2 ranks, +1 misc.), Disguise +8 (+3 Cha, +3 ranks, +2 misc.), Drive +4 (+2 Dex, +2 ranks), Escape Artist +4 (+2 Dex, +2 ranks), Forgery +8 (+3 Int, +5 ranks), Gamble +10 (+3 Int, +5 ranks, +2 misc.), Gather Information +18 (+3 Cha, +13 ranks, +2 misc.), Intimidate +12 (+3 Cha, +7 ranks, +2 misc.), Investigate +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Bureaucracy +6 (+3 Int, +3 ranks), Knowledge: Business +14 (+3 Int, +8 ranks, +3 misc.), Knowledge: Civics +6 (+3 Int, +3 ranks), Knowledge: Current Events +10 (+3 Int, +6 ranks, +1 misc.), Knowledge: Economics & Finance +8 (+3 Int, +3 ranks, +2 misc.), Knowledge: History +4 (+3 Int, +1 ranks), Knowledge: Popular Culture +6 (+3 Int, +3 ranks), Knowledge: Streetwise +28 (+3 Int, +13 ranks, +12 misc.), Knowledge: Technology +6 (+3 Int, +3 ranks), Listen +10 (+2 Wis, +8 ranks), Perform: Carousing +10 (+3 Cha, +7 ranks), Perform: Seduction +10 (+3 Cha, +7 ranks), Perform: Sexual Techniques +10 (+3 Cha, +7 ranks), Profession: Entrepreneur +14 (+2 Wis, +8 ranks, +4 misc.), Profession: Stock Broker +10 (+2 Wis, +4 ranks, +4 misc.), Read/Write: English, Read/Write: Italian, Research +6 (+3 Int, +3 ranks), Search +10 (+3 Int, +7 ranks), Sense Motive +16 (+2 Wis, +12 ranks, +2 misc.), Speak: English, Speak: Italian, Speak: Russian, Speak: Mandarin Chinese, Speak: Cantonese Chinese, Spake: Japanese, Speak: Spanish, Speak: Portuguese, Spot +10 (+2 Wis, +8 ranks), Treat Injury +4 (+2 Wis, +2 ranks). Languages: English (native), Italian (fluent), Russian (speak-only), Spanish (speak-only), Portuguese (speak-only), Japanese (speak-only), Cantonese Chinese (speak-only), Mandarin Chinese (speak-only). Feats: Attentive, Charismatic Plus (favor, dazzle), Charismatic Plus (taunt, captivate), Combat Martial Arts, Confident, Deceptive, Defensive Martial Arts, Educated (knowledge: business, knowledge: economics & finance), Man’s Best Friend, Personal Firearms Proficiency, Renown, Simple Weapons Proficiency, Trustworthy, Windfall (x4).
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. Last edited by natehale1971; 09-09-2009 at 06:34 PM. |
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<first name> '<nickname>' <surname>, Corrupt Politician: adult <> Charismatic 3/Opinion Maker 9 (12th Level). Init: +1 (+1 Dex, +0 Misc.); Spd: 30ft.; Def: +16/+ (+4 Class, +1 Dex, +0 Equipment); HP: 96; Atk: +5, +00 unarmed (), +00 melee (), +00 ranged (); SQ: Talents (Charm, Favor, Captivate, Fast-Talk, Dazzle, Taunt), Renown, Sound bites, Winning smile, Improved renown, Personal assistant, Greater renown, Occupation (Politico: bluff, diplomacy), Advantages & Distinctions (Academic Degree: Bachelor of International Studies 1pt.; Academic Degree: Master of Public Policy 2pts.; Academic Degree: Doctor of Governance 3pts.; Allies: Various Political allies 6pts.; Civil Rank: US Congressman 6pts.; Property: Mansion w/security, protection and saferoom 10pts.), Disadvantages & Flaws (Cowardly 3pts.; Easily winded: slightly out of shape 2pts.; Foresworn from Firearms: Irrational Abhorrence 4pts.; Glass Jaw: Wobbly 2pts.; Impaired Vision: Poor vision 2pts.; Intolerant: Political Opponents 2pts.; Lecherous 2pts.; Narcissism 2pts.; Obnoxious 2pts.; Pacifism: Self-Defense only 3pts.; Pompous: condescending & snobbish 4pts.; Poor Fighter: Ungifted 2pts.; Predictable fighter 2pts.; Stubborn 2pts.; Unathletic: Slacker 2pts.: Vain/Dandy 2pts.; Vindictive 2pts.); SV: Fort +7, Ref +7, Will +11; Sz: Medium; Rep: +22; Action Pts: 00; Wealth: +34; Attr: Str 10 (+0), Dex 12 (+1), Con 14 (+2), Int 16 (+3), Wis 14 (+2), Cha 20 (+5).
Personal Belongings: d, Personal Gear: d. Tactical Equipment: Undercover Vest (DM: +3, DR: n/a, MDB: +5, ACP: -2). Field Equipment: d. Weapons: d. Home / Residence: d Estate & Mansion (<location>): d Vacation Home (Chappaquiddick Island, MA): d Luxury Penthouse Apartment (Washington, DC): d Vehicle / Transportation: d Name: 2008 Cadillac DeVille Touring Sedan Limousine (luxury sedan); Crew: 1; Passengers: 7; Cargo: 425lbs.; Init: -4; Maneuver: -4; Speed: 195 (19); Defense: 6; Hardness: 5; Hit Points: 38; Size: Gargantuan; Purchase DC: 36; Restriction: Lic +1. Name: General Dynamics Gulfstream 550 (business jet); Crew: 2; Pass: 19; Cargo: 2500lbs.; Init: -4; Man: -4; Top Speed: 1100 (110); Def: 6; Hard: 6; HP: 50; Size: Gargantuan; Purchase DC: 40; Restriction: Lic (+1). Skills: Bluff +20 (+5 Cha, +10 ranks, +5 misc.), Computer Use +4 (+3 Int, +1 ranks), Craft: Writing +10 (+3 Int, +7 ranks), Diplomacy +20 (+5 Cha, +10 ranks, +5 misc.), Disguise +8 (+5 Cha, +1 ranks, +2 misc.), Gather Information +10 (+5 Cha, +3 ranks, +2 misc.), Intimidate +18 (+5 Cha, +11 ranks, +2 misc.), Knowledge: Bureaucracy +12 (+3 Int, +7 ranks, +2 misc.), Knowledge: Civics +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Current Events +10 (+3 Int, +7 ranks), Knowledge: History +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Political Sciences +12 (+3 Int, +7 ranks, +2 misc.), Knowledge: Social Sciences +10 (+3 Int, +7 ranks), Listen +6 (+2 Wis, +4 ranks), Perform: Carousing +20 (+5 Cha, +15 ranks),Perform: Public Speaking +20 (+5 Cha, +15 ranks), Profession: Politician +20 (+2 Wis, +14 ranks, +4 misc.), Read/Write: English, Read/Write: French, Read/Write: Spanish, Research +6 (+3 Int, +3 ranks), Sense Motive +16 (+2 Wis, +10 ranks, +4 misc.), Speak: English, Speak: French, Speak: Spanish, Speak: Russian, Speak: Chinese, Spot +6 (+2 Wis, +4 ranks). Languages: English (native), French (fluent), Spanish (fluent), Russian (speak-only), Chinese (speak-only). Feats: Attentive, Charismatic Plus (favor, dazzle), Charismatic Plus (captivate, taunt), Cohort, Deceptive, Education (knowledge: political sciences, knowledge: history), Education (knowledge: bureaucracy, knowledge: civics), Financial Wizard (deep pockets), Iron Will, Poker face, Renown, Simple Weapons Proficiency, Skeptical, Trustworthy, Windfall (x4).
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#4
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<given name> '<nickname>' <surname>, US Ambassador-at-Large: middle-aged adult Caucasian male Charismatic 2/Dedicated 2/Ambassador 10 (14th Level). Init: +00 (+0 Dex, +0 Misc.); Spd: 30ft; Def: +26 (+8 Class, +1 Dex, +5 Equipment, +2 Misc.); HP: 98; Atk: +9, +10 unarmed (brass knuckles, Crit: 20), +10 melee (pistol whip, 1d4+1, Crit: 20), +10 melee (rifle butt, 1d6+1, Crit: 20), +10 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +10 melee (Survival Knife, 1d6+2, 19-20/x2), +10 ranged (Pepper Spray, DC 15, 1d4 rounds), +10 ranged (tazer, 1d4, DC 15, 1d6 rounds), +11 ranged (Glock 22 .40in S&W automatic pistol, 2d6, Crit: 20, 30ft Rng, 15rds); SQ: Talents (Charm, Favour), Diplomatic Immunity, Open Arms, Information Access, Stipend, Restricted Access, Select Consuls (10 attaches), Occupation (Politico - Bluff, Diplomacy), Advantages & Distinctions (Academic Degree: Doctorate 3pts.; Civil Rank: US Ambassador-without-portfolio 6pts.; Property: 25 acres 2pts.; Property: Secure & Protected Manorial house 6pts.; Special Reputation: Very Good International Reputation +4 modifier to Diplomacy & Bluff 5pts.), Disadvantages & Flaws (Age: Middle Age 2pts.; Duty/Responsibility: US State Department 6pts.; Easily Winded: slightly out of shape 2pts.; Heroic Code: Fair Play 2pts.; Heroic Code: Loyalty 2pts.; Nemesis: Terrorist Groups 6pts.; Overcautious 2pts.; Pacifism: Self-Defense Only 3pts.; Phobia: Disease 2pts.; Phobia: Dirt/uncleanliness 2pts.; Quirk: Speaks very distinctively 1pt.); SV: Fort +5, Ref +5, Will +10; Sz: Medium; Rep: +11; Action Pts: 00; Wealth: +43; Attr: Str 12 (+1), Dex 12 (+1), Con 12 (+1), Int 16 (+3), Wis 16 (+3), Cha 18 (+4).
Personal Belongings: d, Personal Gear: d, Tactical Equipment: Light Undercover Shirt (DM: +2, DR: n/a, MDB: +7, ACP: -0), Undercover Vest (DM: +3, DR: n/a, MDB: +5, ACP: -2). Field Equipment: d Weapons: d Vehicle/Transportation: d While carrying out his Ambassadorial duties, <> makes use of a US State Department Black and Silver 2005 Limousine. Name: 2005 Limousine; Crew: 1; Passengers: 7; Cargo: 425lbs.; Init: -4; Maneuver: -4; Speed: 195 (19); Defense: 6; Hardness: 5; Hit Points: 38; Size: Gargantuan; Purchase DC: 36; Restriction: Lic +1. While carrying out his Ambassadorial duties, <> makes use of a US State Department Gulfstream 550 jet that is flown by a USAF provided fight crew that is composed of Captain, First Officer and Flight Attendant that he uses when he is engaged in his official duties. Name: General Dynamics Gulfstream 550 (business jet); Crew: 2; Pass: 19; Cargo: 2500lbs.; Init: -4; Man: -4; Top Speed: 1100 (110); Def: 6; Hard: 6; HP: 50; Size: Gargantuan; Purchase DC: 40; Restriction: Lic (+1). Skills: Bluff +26 (+4 Cha, +13 ranks, +9 misc.), Computer Use +4 (+3 Int, +1 ranks), Craft: Writing +10 (+3 Int, +7 ranks), Decipher Script +8 (+3 Int, +3 ranks, +2 misc.), Diplomacy +30 (+4 Cha, +16 ranks, +10 misc.), Gather Information +20 (+4 Cha, +14 ranks. +2 misc.), Intimidate +20 (+4 Cha, +16 ranks), Investigate +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Behavioral Sciences +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Civics +12 (+3 Int, +7 ranks, +2 misc.), Knowledge: Current Events +12 (+3 Int, +7 ranks, +2 misc.), Knowledge: History +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Theology & Philosophy +10 (+3 Int, +7 ranks), Listen +10 (+3 Wis, +5 ranks, +2 misc.), Perform: Public Speaking +12 (+4 Cha, +8 ranks), Profession: Government Official +17 (+3 Wis, +11 ranks, +3 misc.), Read/Write: English, Read/Write: French, Read/Write: Russian, Read/Write: German, Read/Write: Hebrew, Read/Write: Spanish, Read/Write: Arabic, Research +8 (+3 Int, +3 ranks, +2 misc.), Ride +4 (+1 Dex, +3 ranks), Search +4 (+3 Int, +1 ranks), Sense Motive +22 (+3 Wis, +17 ranks, +2 misc.), Speak: English, Speak: French, Speak: Russian, Speak: German, Speak: Hebrew, Speak: Spanish, Speak: Portugese, Speak: Arabic, Speak: Persian, Speak: Mandarin Chinese, Spot +12 (+3 Wis, +7 ranks, +2 misc.), Survival +6 (+3 Wis, +3 ranks), Treat Injury +6 (+3 Wis, +3 ranks). Languages: English (native), French (fluent), Russian (fluent), German (fluent), Spanish (fluent), Arabic (fluent), Hebrew (fluent), Portuguese (speak-only), Persian (speak-only), Mandarin Chinese (speak-only). Feats: Alertness, Archaic Weapons Proficiency, Armor Proficiency (light), Attentive, Defensive Martial Arts, Dodge, Educated (knowledge: behavioral sciences & knowledge: history), Educated (knowledge: civics & knowledge: current events), Good Impression, Iron Will, Personal Firearms Proficiency, Poker Face, Renown, Simple Weapons Proficiency, Studious, Trustworthy, Windfall (x4). Principal Embassy Officers and Section Chiefs Executive Office US Ambassador to <country>: <> Deputy Chief of Mission: <> Minister Counselor for Management: <> Minister Counselor for Agricultural Affairs: <> Minister Counselor for Commercial Affairs: <> Minister Counselor for Consular Affairs/Consul General: <> Minister Counselor for Economic Affairs: <> Minister Counselor for Political Affairs: <> Minister Counselor for Public Affairs: <> Consul-General: <> Principal Officer: <> Political Section Counselor for Political Affairs: <> Economic Section: Consular for Economic Affairs: <> Consular Section: Consul-General <> American Citizen Services Non-Immigrant Visa Unit Immigrant Visa Unit Public Affairs Section Counselor for Press and Cultural Affairs: <> Joint Administrative Office Counselor for Management Affairs - Financial Management Officer (FMO) - General Services Officer (GSO) - Information Management Officer (IMO) - Regional Security Office Regional Security (RSO) Security Officer: <> Office of Defense Representative: <> Drug Enforcement Administration Country Attaché: <> Department of Agriculture Agricultural Attaché: <> Department of Commerce Commercial Attaché: <> Animal and Plant Health Inspection Service Area Director: <>
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#5
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2LT <first name> '<nickname>' <surname>, Platoon Commander: adult Caucasian female Charismatic 3/Leadership 1 (4th Level). Init: +6 (+2 Dex, +4 Misc.); Spd: 30ft.; Def: +22/+14 (+2 Class, +2 Dex, +8 Equipment, +0 Misc.); HP: 30; Atk: +1, +2 unarmed (punch/kick/head butt, d4+1), +2 unarmed (brass knuckles, Crit: 20), +2 melee (pistol whip, 1d4+1, Crit: 20), +2 melee (rifle butt, 1d6+1, Crit: 20), +2 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +2 melee (M-9 Bayonet/Survival Knife, 1d6+2, 19-20/x2), +2 melee (Ranger Tomahawk, 1d8+2, 18-20), +3 ranged (Pepper Spray, DC 15, 1d4 rounds), +3 ranged (taser, 1d4, DC 15, 1d6 rounds), +3 ranged (Beretta 92F-M/M9 9mm auto pistol, 2d6, Crit: 20, 30ft Rng, 8rd), +4 ranged (Colt M4A1 5.56mm Carbine, 2d8, Crit: 20, 60ft Rng, 30rd), +4 ranged (Colt M16A2 5.56mm assault rifle, 2d8, Crit: 20, 80ft Rng, 30rds), +4 ranged (Colt M16 Squad Designated Marksman 5.56mm semiautomatic marksman rifle, 2d8, Crit: 20, 90ft Rng, 20rds); SQ: Talents (Charm, Favor, Coordinate, Inspiration), Voice of Command (1/day), Occupation (Military - survival, knowledge: tactics), Advantages & Distinctions (Academic Degree: Bachelor of Science 1pt.; Connections: female US Senator 1pt.; Military Rank: US Army second lieutenant 8pts.), Disadvantages & Flaws (Asthma: nuisance asthma 1pt.; Bodily marked: easily concealed tattoo on the small of back 1pt.; Duty/Responsibility: Important/challenging hazardous duty with restricted movement 10pts.; Heroic Code: Loyalty 2pts.; Ostracism: female airborne infantry officer 2pts.; Phobia: Clowns 2pts.; Underweight: slender 2pts.); SV: Fort +3, Ref +5, Will +5; Sz: Medium; Rep: +6; Action Pts: 00; Wealth: +17; Attr: Str 12 (+1), Dex 15 (+2), Con 12 (+1), Int 16 (+3), Wis 14 (+2), Cha 16 (+3).
Personal Belongings: d, a laptop computer w/a rechargeable battery, iPod w/60GB of assorted music & rechargeable batteries, a personal radio/tape player w/rechargeable batteries, a personal CD player w/rechargeable batteries, several assorted CDs, several notebooks, several sketch books, several ink pens & lead pencils w/spare lead, a couple of paperback novels, a couple of magazines, a duffel bag w/ civilian clothes (<>), a duffel bag w/a full set of uniforms (Army Dress Blues, Army Mess Dress Blues, Army Class-A Service Dress Uniform, Army Class-B Service Dress Uniform, Army black all-weather trench coat, black cardigan sweater, black pullover sweater, black windbreaker, garrison cap, 8 sets of Army Battle Dress Uniforms, 2 field jackets, 4 physical fitness uniforms, 4 improved physical fitness uniforms, a pair of dress shoes, a pair of running shoes). Personal Gear: a pair of Uvex XC protective eye wear, sun/wind/dust goggles, pocket survival tool, glass cutter, zippo cigarette lighter, 1 set of dogtags w/silencers, <black/maroon> beret(w/flash or w/o flash), Army Battle Dress Uniform (tunic and trousers), a BDU web belt w/buckle, light brown undershirt & underwear, a pair of cushion soled socks, a pair of combat boots, quartz military watch, Nomex flight gloves. Tactical Equipment: PASGT Ballistic Helmet (DM: +2; DR: 0; ACP: -1), D.A.P./M-Tac 300 Level IIIA Ballistic Vest (DM: +5; DR: 3; MDB: +4; ACP: -1), Under Armor shirt & leggings (DM: +1; DR: 2; MDB: +5; ACP: n/a), Knee/Elbow pads (DM: n/a; DR: 2; MDB: n/a; ACP: n/a). Field Equipment: AN/PVS70 nightvision goggles & hard box w/ batteries, Spare batteries for flashlight 2 sets in plastic bag, Motorola Saber-1R two-way radio w/handmic &earphone, maglight flashlight, 1 pocket knife/Leatherman/Gerber, Trifold entrenching tool (combo shovel/saw/axe), Strobe light, 50' nylon rope, repelling harness, spare batteries, spare com wire, Spare Battery for Platoon/Squad radio, M40 Gas Mask, 2 MOPP suits, LBE (pistol belt, H-type suspenders, 2 5.56mm magazine pouch w/3 clips each, first aid dressing pouch, compass pouch, pistol holster, 2 9mm magazine pouch w/2 clips each, radio pouch), 3 2-quart canteen w/canteen cover & canteen cup, canteen cup cook stove, Folding E-tool and carrier, M9 bayonet w/scabbard (works with scabbard to serve as wire cutters, the scabbard also serves as bottle opener, screw driver, & sharpening stone), first aid dressing, lensatic compass, crookneck flashlight, 3-day pack, 6 MREs, 10 Chemlight (2 red, 2 green, 2 yellow, 2 orange, 2 blue), 2 Infrared Chemlight, MOLLE system (includes a modular rucksack w/removable compartments & components, a fighting load vest, and an on-the-move hydration system), Soft Cover, Boonie Hat, wool watch cap, wool scarf, wool sweater, black leather gloves, wool glove liners, Poncho & poncho liner, field jacket & field jacket liner, Extended Cold Weather Clothing System (parka & trousers), Polypropolyne underwear, a spare pair of Uvex XC protective eye wear, 2 spare sets of BDUs, 2 sets of undershirts & underwear, 4 pairs of cushion soled socks, 1 pair of spare boots, 1 set spare boot laces, 20 magnesium flares, sunscreen, gun cleaning kit (contains: 1 Steel barrel rod with swivel handle, 3 Steel barrel rod extenders, 1 Double-ended nylon gun brush, 1 Shotgun adaptor, 1 Slatted patch holder, 1 Bottle of gun oil, 1 Package of cotton cleaning patches, 1 Silicon gun cloth), Shelter Half (canvas sheet, 4 metal tent pins, 3 section tent pole and 1 line), personal first aid kit (2 syringes of morphine, 1 roll of sterile gauze, 1 roll elastic tape, several field dressings, antiseptic, burn cream, band-aids), camouflage GORE-Tex bivouac shelter, Waterproof bag, extreme cold weather sleeping bag, Isomat (foam sleeping pad), 5-gallon solar shower, water filter, bottle of 20 water purification tablets, magnesium firestarter, Mess kit (can opener, pan, utensils), personal commode, field washstand, 4 bungee cords, 4 210rd bandoliers of 5.56mm ammo, 2 200rd SAW drums, 2 belts 7.62mm Linked ammo, camp stove, 6 sandbags. Weapons: M4A1 5.56mm Carbine w/7 magazines, M9 9mm automatic pistol w/5 magazines, M9 Bayonet, 6 M67 Fragmentation Grenades, 1 M15 WP Grenade, 1roll Det Cord (Dmg: 2d6/+1d6 to +4d6, 5ft radius, Ref DC: 12), 1kg block C4/Semtex (Dmg: 4d6/+2d6, 10ft radius/+2ft radius, Ref DC: 18), 2 M18A1 Claymore landmine (6d6, Crit: 20, 60ft cone, Ref DC: 16), 6 blasting caps, 1 section of fuse a few meters, 2 M72A3 LAW rocket launchers, 1 M136 AT4 84mm rocket launcher. Home / Residence: 2LT <surname> shares a tent with two other female officers at Camp Angel. Bachelor Officers Quarters (US Army Base Camp Purgatory): 2LT <surname> lives in the women’s Bachelor Officers Quarters at Camp Purgatory. Parent’s House (<location>): 2LT <surname>’s parents are keeping her old room for her when she comes home on leave. Vehicle / Transportation: d <vehicle> (vehicle type): d <vehicle> (vehicle type): d Skills: Balance +4 (+2 Dex, +2 ranks), Bluff +4 (+3 Cha, +1 ranks), Climb +4 (+1 Str, +3 ranks), Computer Use +4 (+3 Int, +1 ranks), Craft: Structural +4 (+3 Int, +1 ranks), Craft: Writing +4 (+3 Int, +1 ranks), Demolitions +4 (+3 Int, +1 ranks), Diplomacy +8 (+3 Cha, +5 ranks), Drive +4 (+2 Dex, +2 ranks), Gather Information +4 (+3 Cha, +1 ranks), Hide +4 (+2 Dex, +2 ranks), Intimidate +6 (+3 Cha, +3 ranks), Investigate +6 (+3 Int, +1 rank, +2 misc.), Jump +2 (+1 Str, +1 ranks), Knowledge: Bureaucracy +6 (+3 Int, +3 ranks), Knowledge: Current Events +6 (+3 Int, +3 ranks), Knowledge: Earth & Life Sciences +6 (+3 Int, +3 ranks), Knowledge: History +8 (+3 Int, +3 ranks, +2 misc.), Knowledge: Physical Sciences +6 (+3 Int, +3 ranks), Knowledge: Popular Culture +6 (+3 Int, +3 ranks), Knowledge: Tactics +10 (+3 Int, +3 ranks, +4 misc.), Listen +6 (+2 Wis, +4 ranks), Move Silently +4 (+2 Dex, +2 ranks), Navigate +6 (+3 Int, +2 ranks, +1 misc.), Profession: Military +6 (+2 Wis, +4 ranks), Read/Write: English, Read/Write: Arabic, Read/Write: Persian, Search +8 (+3 Int, +5 ranks), Sense Motive +10 (+2 Wis, +6 ranks, +2 misc.), Speak: English, Speak: Spanish, Speak: Kurdish, Speak: Persian, Speak: Bantu, Speak: Arabic, Spot +6 (+2 Wis, +4 ranks), Survival +6 (+2 Wis, +2 ranks, +2 misc.), Swim +4 (+1 Str, +3 ranks), Treat Injury +4 (+2 Wis, +2 ranks), Tumble +6 (+2 Dex, +4 ranks). Languages: English (native), Persian (fluent), Arabic (fluent), Spanish (speak-only), Kurdish (speak-only), Bantu (speak-only). Feats: Air Assault Training, Attentive, Charismatic Plus (favor, inspiration), Combat Martial Arts, Educated (knowledge: history, knowledge: tactics), Improved Initiative, Jump School, MOS Rifleman, Renown, Personal Firearms Proficiency, Simple Weapons Proficiency, Weapon Focus (M4 carbine/M16 assault rifle).
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#6
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MG or RADM <given name> '<nickname>' <surname>, General or Flag Officer: adult Caucasian male Charismatic 6/Leadership 10 (16th Level). Init: +7 (+3 Dex, +4 Misc.); Spd: 20ft.; Def: +22/+33 (+7 Class, +3 Dex, +11 Equipment, +2 Misc.); HP: 132; Atk: +10, +15 unarmed (punch/kick/head butt, 1d4+1), +15 unarmed (brass knuckles, Crit: 20), +15 melee (pistol whip, 1d4+1, Crit: 20), +15 melee (rifle butt, 1d6+1, Crit: 20), +15 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +15 melee (M 9 Bayonet/Survival Knife, 1d6+2, 19 20/x2), +17 ranged (Pepper Spray, DC 15, 1d4 rounds), +17 ranged (taser, 1d4, DC 15, 1d6 rounds), +19 ranged (Beretta 92F-M/M9 9mm auto pistol, 2d6, Crit: 20, 30ft Rng, 8rd), +20 ranged (Colt M4A1 5.56mm Carbine, 2d8, Crit: 20, 60ft Rng, 30rd), +20 ranged (Colt M16A2 5.56mm assault rifle, 2d8, Crit: 20, 80ft Rng, 30rds), +20 ranged (Colt M16 Squad Designated Marksman 5.56mm semiautomatic marksman rifle, 2d8, Crit: 20, 90ft Rng, 20rds), +19 ranged (Knight Armaments Master Key ‘S’ 12ga. pump-action shotgun, 2d8, Crit: 20, 40ft Rng, 5rds); SQ: Talents (Coordinate, Inspiration, Greater Inspiration, Intimidating Presence, Shake, Skill Set, Power Players, Target Acquired), Voice of command 3/day (snap decision, rally, command decision), Advanced Training (Marksmanship 1, Trench Warfare 1 & 2, Shock Assault 1 & 2), Occupation (military: knowledge: tactics, survival), Advantages & Distinctions (Academic Degree: Doctorate 3pts.; Military Rank: US Army GEN O-11 17pts.; Property: 50 acres 3pts.; Property: Large house w/protection & security systems 5pts.; Special Reputation: National Security expert 4pts.), Disadvantages & Flaws (Age: Old 4pts.; Dependency: Ugly habit 1pt.; Dependent: <>, Wife 2pts.; Duty/Responsibility: important/challenging, hazardous duty, restricted movement, restricted contact 11pts.; Easily Winded: slightly out of shape 2pts.; Heroic Code: Law & Order 2pts; Heroic Code: Loyalty 2pts.; Impaired vision: Poor vision 2pts.; Intolerant: Politicians who use events to their political advantage 2pts.; Nemesis: Senator Belington, US Senator 6pts.; Nemesis: <>, <newspaper name> 4pts.; Old Injury: Aggravating 2pts.; Post-Traumatic Stress Disorder: jungles of Vietnam nervous jitters 2pts.; Quirk: Thick Southern Accent when aggravated 1pt.); SV: Fort +7, Ref +9, Will +12; Sz: Medium; Rep: +10; Action Pts: 00; Wealth: +36; Attr: Str 12 (+1), Dex 16 (+3), Con 12 (+1), Int 16 (+3), Wis 16 (+3), Cha 16 (+3).
Personal Belongings: d, a laptop computer w/a rechargeable battery, iPod w/60GB of assorted music & rechargeable batteries, a personal radio/tape player w/rechargeable batteries, a personal CD player w/rechargeable batteries, several assorted CDs, several notebooks, several sketch books, several ink pens & lead pencils w/spare lead, a couple of paperback novels, a couple of magazines, a duffel bag w/ civilian clothes (<>), a duffel bag w/a full set of uniforms (Army Dress Blues, Army Mess Dress Blues, Army Class-A Service Dress Uniform, Army Class-B Service Dress Uniform, Army black all-weather trench coat, black cardigan sweater, black pullover sweater, black windbreaker, garrison cap, 8 sets of Army Battle Dress Uniforms, 2 field jackets, 4 physical fitness uniforms, 4 improved physical fitness uniforms, a pair of dress shoes, a pair of running shoes). Personal Gear: a pair of Uvex XC protective eye wear, sun/wind/dust goggles, pocket survival tool, glass cutter, zippo cigarette lighter, 1 set of dogtags w/silencers, <black/maroon/tan/green> beret(w/flash or w/o flash), Army Battle Dress Uniform (tunic and trousers), a BDU web belt w/buckle, light brown undershirt & underwear, a pair of cushion soled socks, a pair of combat boots, quartz military watch, Nomex flight gloves. Tactical Equipment: PASGT Ballistic Helmet (DM: +2; DR: 0; ACP: -1), D.A.P./M-Tac 300 Level IIIA Ballistic Vest (DM: +5; DR: 3; MDB: +4; ACP: -1), Under Armor shirt & leggings (DM: +1; DR: 2; MDB: +5; ACP: n/a), Knee/Elbow pads (DM: n/a; DR: 2; MDB: n/a; ACP: n/a), Undercover Vest (DM: +3, DR: n/a, MDB: +5, ACP: -2). Field Equipment: d. Weapons: d Home / Residence: d Vehicle / Transportation: d Skills: Balance +6 (+3 Dex, +3 ranks), Bluff +12 (+3 Cha, +9 ranks), Climb +6 (+1 Str, +4 ranks, +1 misc.), Computer Use +6 (+3 Int, +3 ranks), Craft: Structural +8 (+3 Int, +5 ranks), Craft: Writing +10 (+3 Int, +7 ranks), Decipher Script +6 (+3 Int, +3 ranks), Demolitions +6 (+3 Int, +3 ranks), Diplomacy +20 (+3 Cha, +14 ranks, +3 misc.), Drive +6 (+3 Dex, +3 ranks), Gather Information +12 (+3 Cha, +7 ranks, +2 misc.), Hide +6 (+3 Dex, +3 ranks), Intimidate +14 (+3 Cha, +9 ranks, +2 misc.), Jump +6 (+1 Str, +5 ranks), Knowledge: Applied Sciences +8 (+3 Int, +5 ranks), Knowledge: Behavioral Sciences +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Bureaucracy +12 (+3 Int, +7 ranks, +2 misc.), Knowledge: Civics +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Current Events +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Earth & Life Sciences +8 (+3 Int, +5 ranks), Knowledge: History +10 (+3 Int, +5 ranks, +2 misc.), Knowledge: Physical Sciences +8 (+3 Int, +5 ranks), Knowledge: Political Sciences +8 (+3 Int, +5 ranks), Knowledge: Social Sciences +8 (+3 Int, +5 ranks), Knowledge: Tactics +18 (+3 Int, +11 ranks, +4 misc.), Listen +10 (+3 Wis, +7 ranks), Move Silently +8 (+3 Dex, +5 ranks), Navigate +6 (+3 Int, +3 ranks), Perform: Public Speaking +10 (+3 Cha, +6 ranks, +1 misc.), Profession: Military +16 (+3 Wis, +11 ranks, +2 misc.), Read/Write: English, Read/Write: German, Read/Write: French, Read/Write: Russian, Read/Write: Vietnamese, Research +8 (+3 Int, +5 ranks), Search +10 (+3 Int, +7 ranks), Sense Motive +10 (+3 Wis, +7 ranks), Speak: English, Speak: German, Speak: French, Speak: Russian, Speak: Vietnamese, Speak: Spanish, Speak: Korean, Speak: Japanese, Speak: Arabic, Speak: Hebrew, Spot +10 (+3 Wis, +7 ranks), Survival +10 (+3 Wis, +5 ranks, +2 misc.), Swim +6 (+1 Str, +5 ranks), Treat Injury +6 (+3 Wis, +3 ranks), Tumble +8 (+3 Dex, +4 ranks, +1 misc.). Languages: English (native), German (fluent), French (fluent), Russian (fluent), Vietnamese (fluent), Spanish (speak-only), Korean (speak-only), Japanese (speak-only), Arabic (speak-only), Hebrew (speak-only). Feats: Air Assault Training, Charismatic Plus (Target Acquired, Greater Inspiration), Charismatic Plus (Power Players, Inspiration), Combat Martial Arts, Confident, Defensive Martial Arts, Dodge, Education (knowledge: behavioral sciences, knowledge: current events), Frightful Presence, Education (knowledge: bureaucracy, knowledge: civics), Education (knowledge: history, knowledge: tactics), Improved Initiative, Jump School, MOS Administrative, MOS Rifleman, Personal Firearms Proficiency, Poker Face, Point Blank Shot, Renown, Simple Weapons Proficiency, Tactician, Teamwork (US Army), Trustworthy, Weapon Focus (M4 carbine/M16 assault rifle), Windfall (x3).
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#7
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<name>, Terrorist Organization Leader: adult <ethnic group> <gender> Charismatic 3/Opinion Maker 4/Demagogue 7 (14th Level). Init: +2 (+2 Dex), Spd: 30ft; Def: +00 (+6 Class, +2 Dex, +0 Equipment); HP: 70; Atk: +6, +7 unarmed (1d3+1), +7 unarmed (brass knuckles, Crit: 20), +7 melee (pistol whip, 1d4+1, Crit: 20), +7 melee (rifle butt, 1d6+1, Crit: 20), +7 melee (ASP Tactical Baton, 1d6+1, Crit: 19-20), +7 melee (Survival Knife, 1d6+2, 19-20/x2), +8 ranged (Pepper Spray, DC 15, 1d4 rounds), +8 ranged (taser, 1d4, DC 15, 1d6 rounds), +9 ranged (Glock 22 .40in S&W automatic pistol, 2d6, Crit: 20, 30ft Rng, 15rds); SQ: Starting Occupation (Dilettante - Knowledge: Current Events), Talents (Coordinate, Inspiration), Renown, Sound Bites, Winning Smile, Cult of Personality, Manifesto, Holy War +2, Advantages & Distinctions (Connections: low-ranking military officer & a journalist 1pt.; Academic Degree: PhD. -3pts.; Property: 25 acres of land 2pts.; Property: Manorial Estate 4pts.),
Disadvantages & Flaws Double Life -2pts.; Easily Winded: Slightly out of shape -2pts.; Impaired Vision -2pts.; Driving Obsession -2pts.; Intolerant: Non-Muslims -2pts.; Paranoid: Nervous Quirk -1pts.; Pompous & Condescending -3pts.; Unathletic: Slacker -2pts. Underweight: Slender -2pt.; Vindictive -2pts.); SV: Fort +5, Ref +6, Will +12; Sz: M; Rep: +14; Action Pts: 28; Wealth: +32; Attr: Str 12 (+1), Dex 14 (+2), Con 12 (+1), Int 16 (+3), Wis 14 (+2), Cha 20 (+5). Personal Belongings: d Personal Gear: d Tactical Equipment: d Field Equipment: d Weapons: d Vehicle/Transportation: d Skills: Bluff +14 (+5 Cha, +7 ranks, +2 misc.), Climb -1 (+1 Str, +0 ranks, -2 misc.), Computer Use +6 (+3 Int, +3 ranks), Concentration +6 (+1 Con, +5 ranks), Craft: Writing +22 (+3 Int, +17 ranks, +2 misc.), Decipher Script +10 (+3 Int, +7 ranks), Demolitions +10 (+3 Int, +7 ranks), Diplomacy +24 (+5 Cha, +17 ranks, +2 msic.), Gamble +8 (+3 Int, +3 ranks, +2 misc.), Gather Information +14 (+5 Cha, +9 ranks), Intimidate +24 (+5 Cha, +17 ranks, +2 misc.), Investigate +12 (+3 Int, +9 ranks), Jump -1 (+1 Str, +0 ranks, -2 misc.), Knowledge: Behavioral Sciences +10 (+3 Int, +7 ranks), Knowledge: Civics +14 (+3 Int, +8 ranks, +3 misc.), Knowledge: Current Events +10 (+3 Int, +7 ranks), Knowledge: History +10 (+3 Int, +7 ranks), Knowledge: Tactics +10 (+3 Int, +7 ranks), Knowledge: Theology & Philosophy +22 (+3 Int, +17 ranks, +2 misc.), Listen +6 (+2 Wis, +4 ranks), Perform: Public Speaking +16 (+5 Cha, +9 ranks, +2 misc.), Profession: <occupation> +14 (+2 Wis, +8 ranks, +4 misc.), Read/Write: Arabic, Read/Write: Persian, Read/Write: Farsi, Read/Write: Pashtun, Read/Write: English, Read/Write: French, Research +12 (+3 Int, +9 ranks), Ride +6 (+2 Dex, +4 ranks), Search +6 (+3 Int, +6 ranks, -3 misc.), Sense Motive +14 (+2 Wis, +10 ranks, +2 misc.), Speak: Arabic, Speak: English, Speak: French, Speak: Persian, Speak: Farsi, Speak: Pashtun, Speak: Turkish, Spot +6 (+2 Wis, +7 ranks, -3 misc.), Swim -1 (+1 Str, +0 ranks, -2 misc.). Languages: Arabic (native), Persian (fluent), Pashtun (fluent), Farsi (fluent), English (fluent), French (fluent), Turkish (speak-only) Feats: Attentive, Combat Martial Arts, Confident, Conviction, Creative, Deceptive, Educated (knowledge: theology & philosophy and knowledge: civics), Enemy (antithesis), Frightful Presence, Iron Will, Leadership (Information Network), Personal Firearms Proficiency, Renown, Simple Weapons Proficiency, Trustworthy, Windfall (x4).
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#8
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Desmond Arnoldt, Exotic Commodities Broker (International Arms Dealer) Personal Information: Real Name: Desmond ‘Des’ Stephen Arnoldt (Peter Coyote) Rank/Title: None, former Specialist 6th Class in the United States Army (E6: SPEC6) Other Aliases: Rev. Greene (cover as an Anglican missionary) Occupation: Multi-Billionaire Commodities Trader, CEO & President of the Arnoldt Family Investments, CEO & President of Arnoldt Shipping Affiliations: Himself Legal Status: Citizen of the United States of America with No Criminal Record (Currently under investigation by various international legal authorities looking into suspected illegal activities related to the black market arms trade) Place of Birth: Colver, Pennsylvania, United States of America Martial Status: married Known Relatives: Melissa Lynne McCain-Arnoldt, Democratic Political Strategist & Fund Raiser (wife, age); SGT Michael Desmond Arnoldt, US Army Airborne Infantry Sergeant (son, age); Victor Arnoldt Sr., retired Longshoreman (father, deceased); <name> Garrison-Arnoldt, retired secretary (mother, deceased); Victor Arnoldt Jr., Captain of the luxury mega-yacht Liberty’s Calling (brother, 66); <name> Arnoldt-<>, profession (sister, 54). Extent of Education: Graduate of the University of California Los Angeles with a Masters of Business Administration Religion: Secular Humanist / Atheist (practicing) Background Information/Origin: Desmond Arnoldt and his wife were horrified when his son joined the United States Army in the aftermath of the 11 September 2001 terrorist attacks on the World Trade Centre and the Pentagon, the estrangement with their son still has not been resolved. SGT Arnoldt has volunteered for tours of duty in both Afghanistan and Iraq. Physical Information: Ethnic Group: Caucasian Gender: Male Sexual Orientation: heterosexual Age: 64 (10 October 1942) Height: 6' 3" Weight: 210lbs. Hair Colour: Brown Eye Colour: Hazel Physical Appearance: Desmond Arnoldt is an average looking 64yr old Caucasian male in excellent physical condition for a man his age, height and build who engages in no regular exercise. Arnoldt walks with a noticeable limp thanks to injuries suffered during his time in Vietnam that cost him most of the lower half of his left leg that has been replaced with a prosthetic foot. Normal Attire: Desmond Arnoldt always dresses to impress. Quote(s): "." Desmond Arnoldt, Exotic Commodities Broker: adult Caucasian male Charismatic 3/Fixer 10/Organizer 5 (18th Level). Init: +0 (+0 Dex); Spd: 20ft.; Def: +00 (+10 Class, +0 Dex, +0 Equipment, +0 Misc.); HP: 108; Atk: +8, +8 unarmed (punch/kick/head butt, 1d3+0), +8 unarmed (brass knuckles, Crit: 20), +8 melee (pistol whip, 1d4+0, Crit: 20), +8 melee (rifle butt, 1d6+0, Crit: 20), +8 melee (ASP Tactical Baton, 1d6+0, Crit: 19-20), +8 melee (Survival Knife, 1d6+0, 19-20/x2), +10 ranged (Pepper Spray, DC 15, 1d4 rounds), +10 ranged (taser, 1d4, DC 15, 1d6 rounds), +12 ranged (Glock 22 .40in S&W automatic pistol w/laser sight, 2d6, Crit: 20, 30ft Rng, 15rds), +10 ranged (Beretta Model 9000S 9mm double-action automatic pistol, 2d6, Crit: 20, 30ft Rng, 12rds.), +10 ranged (AR-15 5.56mm assault rifle, 2d8, Crit: 20, 80ft Rng, 30rds); SQ: Talents (Charm, Fast-Talk, Dazzle, Captivate, Favor, Coordinate), Word on the Street, low-level Contact (), mid-level Contact (), Pack Rat, Make a Call (ordinary, heroic), Expert in your Field, Wealth +2, low-level Shadow Contact (), mid-level Shadow Contact (), Occupation (Entrepreneur - Knowledge: Business & Knowledge: Technoloy), Advantages & Distinctions (Academic Degree: Masters of Business Administration 2pts.; Black Market Ties: +18 misc. bonus to Knowledge Streetwise 6pts.; Business: huge business with enhanced profits +6/+7/+8 wealth bonus 7pts.; Database/Library: focused heavily on military weapons, technology and equipment 6pts.; Property: 250 acres 5pts.; Property: expansive mansion 5pts.), Disadvantages & Flaws (Asthma: mild asthma 2pts.; Criminal Honor Code 2pts.; Dependency: Chain Smoker 2pts.; Double Life: maintains two identities 2pts.; Easily winded: slightly out of shape 2pts.; Impaired hearing: hearing damage -6 misc. penalty to Listen 2pts; Impaired Movement: limp 2pts.; Intolerant: Conservatives 2pts.; Old Injury: Debilitating 4pts; Phobia: severe phobia of fire 4pts.; Pompous 2pts.; Quirk/Mannerism: 1pts.; Unathletic: Slacker 2pts; Vain/Dandy 2pts.; Vindictive 2pts.); SV: Fort +6, Ref +8, Will +14; Sz: Medium; Rep: +12; Action Pts: 00; Wealth: +64; Attr: Str 10 (+0), Dex 10 (+0), Con 10 (+0), Int 18 (+4), Wis 18 (+4), Cha 20 (+5). Personal Belongings: d Personal Gear: d. Tactical Equipment: d Field Equipment: d. Weapons: d. Home/Residence: Desmond Arnoldt and his wife own several homes in the United States, and he owns a renovated plantation house on the Carribean island nation of Republic of Haiti (Republique d'Haiti). <house> (<d>, <state>, USA): d <house> (Clover, Pennsylvania, USA): d Penthouse Apartment (New York City, NY, USA): d <house> (Democratic Repubic of Calstinopa): Desmond Arnoldt owns a private estate in the Central American nation of the Democratic Republic of Calstinopa. Plantation House (Republic of Haiti): Desmond Arnoldt owns a private estate in the Carribean island nation of the Republic of Haiti that had been a highly successful sugar plantation that has it’s own private airstrip, it’s own private docks and has a warehouse complex where they store their diverse array of weapon stocks. Arnoldt’s connections with the government of the undisclosed Carribean island nation is extensive, and these connections are what has protected the Arnoldt’s business form outside law enforcement agencies. The architectural style of the main plantation house is an excellent example of the island’s colonial-era, and during it’s remodeling made sure that it’s heritage was exemplified. Vehicle/Transportation: d Desmond Arnoldt possesses a white and gold 2005 Cadillac Seville-DTS Limousine that is driven by his personal chauffeur, <d>. Name: 2005 Cadillac Seville-DTS (DeVille Touring Sedan) Limousine; Crew: 1; Passengers: 7; Cargo: 425lbs.; Init: -4; Maneuver: -4; Speed: 195 (19); Defense: 6; Hardness: 5; Hit Points: 38; Size: Gargantuan; Purchase DC: 36; Restriction: Lic (+1). Desmond Arnoldt possesses a Gulfstream 550 jet that is flown by his own private fight crew composed of Captain <d>, First Officer <d> and Flight Attendant <d> that he uses when he is engaged in his legitimate import and export business dealings. Name: General Dynamics Gulfstream 550 (business jet); Crew: 2; Pass: 19; Cargo: 2500lbs.; Init: -4; Man: -4; Top Speed: 1100 (110); Def: 6; Hard: 6; HP: 50; Size: Gargantuan; Purchase DC: 40; Restriction: Lic (+1). Desmond Arnoldt possesses an old <d>-class cargo container ship named the <d> that is not only used to move the bulk of their ‘merchandise,’ but to also store it so that it can remain out of the watchful eyes of authorities. The <d>’s six senior officers are <d> (Captain), <d> (First Officer), <d> (Second Officer & Ship’s Purser), <d> (Chief Engineer). Name: <d>, <d>-class container ship (cargo ship); Crew: 30; Passenger(s): 10; Cargo Capacity: 2330 tons; Initiative: -8; Maneuver: -8; Top Speed: 30 (3); Defense: 4; Hardness: 8; Hit Points: 116; Size: Colossal; Purchase DC: 40; Restriction: Lic (+1). Desmond Arnoldt possesses a small ‘fleet’ of six Antonov An-12 Military turboprop transport aircraft. Name: Antonov An-12 Military turboprop transport aircraft (heavy aircraft); Crew: 5 (pilot, co-pilot, flight engineer, navigator, radio operator); Pass: 90; Cargo: 44000lbs.; Init: -4; Man: -4; Top Speed: 810 (81); Def: 6; Hard: 12; HP: 50; Size: Gargantuan; Purchase DC: 35; Restriction: Lic (+2). The Liberty’s Calling is an elegant luxury Seaborne-class mega-yacht that Desmond Arnoldt had purchased at an auction of the assets of a small cruise line that had gone bankrupt. The Liberty’s Calling has since become the headquarters of Desmond Arnoldt’s business dealings, both his legal and less-than-legal dealings. Name: the Liberty’s Calling, Schichali Seebeckwerf Seaborne-class luxury yacht (439ft. luxury mega-yacht); Crew: 150; Passengers: 208; Cargo: 200tons; Init.: -8; Man: –8; Top Speed: 51 (5); Def: 6; Hard: 20; HP: 145; Size: Colossal; Purchase DC: 60; Restriction: Lic (+2). Skills: Bluff +30 (+5 Cha, +21 ranks, +4 misc.), Computer Use +10 (+4 Int, +6 ranks), Craft: Writing +10 (+4 Int, +6 ranks), Decipher Script +10 (+4 Int, +6 ranks), Diplomacy +28 (+5 Cha, +21 ranks, +2 misc.), Disable Device +10 (+4 Int, +6 ranks), Disguise +10 (+5 Cha, +3 ranks, +2 misc.), Forgery +20 (+4 Int, +14 ranks, +2 misc.), Gamble +10 (+4 Int, +4 ranks, +2 misc.), Gather Information +20 (+5 Cha, +12 ranks, +3 misc.), Intimidate +22 (+5 Cha, +15 ranks, +2 misc.), Investigate +10 (+4 Int, +6 ranks, +2 misc.), Knowledge: Business +23 (+4 Int, +16 ranks, +3 misc.), Knowledge: Civics +10 (+5 Int, +5 ranks), Knowledge: Current Events +20 (+4 Int, +16 ranks), Knowledge: Streetwise +43 (+4 Int, +21 ranks, +18 misc.), Knowledge: Technology +23 (+4 Int, +16 ranks, +3 misc.), Listen +6 (+4 Wis, +8 ranks, -6 misc.), Profession: Commodities Broker +26 (+4 Wis, +17 ranks, +5 misc.), Profession: Entrepreneur +26 (+4 Wis, +17 ranks, +5 misc.), Read/Write: English, Read/Write: Spanish, Read/Write: Vietnamese, Read/Write: Russian, Read/Write: Arabic, Read/Write: French, Read/Write: German, Research +10 (+4 Int, +6 ranks), Search +12 (+4 Int, +6 ranks, +2 misc.), Sense Motive +25 (+4 Wis, +21 ranks, +2 misc.), Speak: English, Speak: Vietnamese, Speak: Arabic, Speak: Russian, Speak: Spanish, Speak: French, Speak: Portugese, Speak: German, Speak: Dutch, Speak: Serbo-Croatian, Speak: Italian, Speak: Farsi, Speak: Mandarin Chinese, Speak: Cantonese Chinese, Spot +10 (+4 Wis, +5 ranks, +1 misc.). Languages: English (native), Vietnamese (fluent), Arabic (fluent), Russian (fluent), Spanish (fluent), French (fluent), German (fluent), Dutch (speak-only), Serbo-Croatian (speak-only), Portugese (speak-only), Italian (speak-only), Farsi (speak-only), Mandarin Chinese (speak-only), Cantonese Chinese (speak-only) Feats: Armor Proficiency (light), Attentive, Charismatic Plus (Coordinate, Favor), Charismatic Plus (Dazzle, Captivate), Confident, Conviction, Deceptive (haggle), Educated (knowledge: business & knowledge: technology), Financial Wizard (deep pockets), Intimidating Presence, Leadership (Information network), Meticulous, Personal Firearms Proficiency, Point Blank Shot, Poker Face, Renown, Trustworthy, Weapon Focus (pistols), Windfall (x5).
__________________
Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
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