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Honest T2k Sourcebooks
If sourcebook topics reflected what's really important to our characters...
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#2
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🤣
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#3
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Heck, I'd go for a sourcebook that was actually about rebuilding. It's one of the gaps that I think would be interesting to fill - what can be salvaged from different places, and what do you need to (e.g.) grow enough crops for 100 people for a year?
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#4
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What About Combines?
Does it include rules for cow-tipping? Or tractor v. tractor combat? I know it's called The Last Tractor, but please don't tell me that you didn't include an epic, "there can be only one", tractor showdown.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#5
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Quote:
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#6
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I would happily buy this book, just for giggles if nothing else! Well done Tegyrius, bitingly funny |
#7
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To TOW Or Not to TOW
The armored tractor crawls closer to the outpost, its HMG blasting away at the defenders' slit trenches...
"Sir, that armored tractor's tearing us up! Permission to use our last TOW to take it out?" "No way, sergeant. What if the Ruskies throw an actual tank at us? We can't waste our only remaining TOW on a tractor!" "But sir, how will it look to the battalion commander if we get overrun by a freakin' tractor?!?" ... "Permission granted, Sergeant. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#8
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Given some of the original "tank" ideas and designs were little more than armouring up an existing agricultural machine, this is actually more a throwback than humour.
Sure, we laugh now, but is this really that far from historical reality?
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#9
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Greatgrandad gave it a go
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"It is better to be feared than loved" - Nicolo Machiavelli |
#10
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As did the Soviets, with the NI and KhTZ-16 tanks and the ZiS-30 self-propelled anti-tank gun.
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#11
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And more recently the Pakistanis trotted out some armoured tractors sporting weapons. I recall seeing them in photos of a Pakistani military parade some years ago but a quick check of the web didn't bring up any images
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#12
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TW2K13 had a section on rebuilding and even includes charts for agricultural yields. In another part of that section, TW2K13 talks about "building units" and breaks those down into Light (residential), Industrial, and Heavy Industrial units. "Units" are like "repair parts" and are generated by a skill roll when salvaging a structure (or object for repair parts). I love this as it assigns a value to one's "labor" when engaging in salvage and parts are specific to repair types (automotive parts, small arms parts, electronics parts) based on what was salvaged. I use the system (modified for V2.2) because it's fast and intuitive.
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#13
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Quote:
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
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I'll get them posted up.
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#15
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I was just reminded of this while going through Enfield's Getting a Farm Going thread. Having some rules might help his campaign.
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#16
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Quote:
I need to sit down and just do a mega posting but my father passed away in January and left me something of a legal mess including... a retail business, a farm, and two completely furnished households with a vague will that left the State (of PA) requiring me to go to court repeatedly. I'm just now catching my breath from all of that and I STILL have two houses to clean out and put on the market. |
#17
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When you have the time I would love to see that material. As you can see in my thread I'm trying to figure that stuff out. |
#18
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I would like that too. One of the things I very much liked in the Pacific Northwest book was that the Cascadia movement is specifically about rebuilding.
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#19
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Quote:
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#20
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Here's a fairly practical military use for tractors, c/o the DPRK:
https://www.thedrive.com/the-war-zon...-latest-parade -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#21
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#22
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I looked at the ag rules, I found out it and the building/rebuilding rules use the "man hours" that have been around since "The Ruins of Warsaw". They should be easily adapted or adopted into a V2.2 game.
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