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Old 07-16-2009, 09:19 AM
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Marc Marc is offline
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Location: Sant Sadurni d'Anoia, Catalunya
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Default House rule: Popping up from behind a wall.

The Twilight:2000 (v2.2) 5 seconds combat turn is long enough to allow a previously hidden character to pop up from behind cover, shot, and return to the initial protected position. How do you treat this case? I’m thinking about:

- Treat the character as being moving on trot, so his/her Strength must be halved.
- All the action is conducted in the same initiative step. ROF of the used weapon must be halved. Of course, no aimed shots allowed.
- Depending on the bulk of the weapon used, adjust the difficulty by:
o +1 Level for weapons with blk from 4 to 5. (assault rifles and automatic rifles)
o +2 Levels for weapons above blk 5. (sniper rifles and machineguns)
The popping up character would only be vulnerable to: an active danger zone created by automatic fire, an enemy character waiting for opportunity fire against the hidden character and enemy characters acting in the same initiative step.

Any feedback about the question? Thanks in advance!
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