Personal Weapons Load or Team Gear?
Background: According to the RP supplement all Morrow Project Teams have the capacity to rebuild. (This justifies the need for all those Degrees). The main TM1-1 rulebook also lists the large amounts of weaponry that can be carried by each individual team-member (the Weapons loads)
However, there is presumably a trade-off between being heavily-armed and being well-equipped with the tools necessary to rebuild a nation - especially since the amount of space in an APC is very finite
Therefore, I'm wondering if anyone has suggestions on "Team" gear loads (to include weaponry and gear) that might replace the individual and vehicle loads
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