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How to PCs react to Warcrimes
In light of recent events the topic was broached; How do Characters react to horrifying incidence? Please feel free to sight possible tragedies as well as respond the the scenario with what you believe possible reactions would be.
Scenario 1: Western soldiers making a living currently as laborers (guards, hiding, ect ect) in a small eastern European village. What is left of a Russian Infantry Battalion is in cantonment nearby. One day a small groups of liquored up rooskies get the idea to graft some goods from the locals. The the grizzled old Russian sergeant is shaking down the locals two younger troops wander off to look for valuables/women/booze. In their attempt to procure said loot a fight ensues. The two drunk soldiers win. Drunk and angry with the world they begin to move from house to house killing any villager they can find. The Russian sergeant and the rest of his men respond. When they arrive at the scene they forcibly stop the murderous individuals, dragging them off back to the cantonment area before more damage is caused. In their wake however there are 11 dead villages mostly women and children as well a a good number of killed livestock. As the characters and other men run in from working the fields, patrolling, ect ect they see what has happened. What happens next? Where as a character do you go from there? Do you seek reprisal? Do you run? Do you hide? Do you take a diplomatic turn? All of these questions depend heavily on the resources available to the characters, and the relationship with the Cantonment area. To make this scenario reflect recent events a bit more closely presume that the village has little to no resources with which to fight, and that the relationship with the cantonment area was one of forced acceptance to its presence. __________________
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