RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-14-2014, 03:46 PM
Raellus's Avatar
Raellus Raellus is offline
Administrator
 
Join Date: Sep 2008
Location: Southern AZ
Posts: 4,301
Question Weapon Wear Values

In my current T2K PbP, the PCs recently captured a marauder group's MG3 machinegun and have just turned it on its previous owners. I decided that the weapon has been in combat service for about three years, with only basic field maintenance during that time, and hasn't had a barrel replacement for over a year. This to me, strongly suggests that the barrel is close to worn out, and accuracy would be affected to some degree. My problem is that I don't know to what degree and how to adjudicate this using the rules.

Weapons,despite the reputation of the venerable and ubiquitous AK series, are not indestructable and they won't last forever. AFAIK, however, T2K game rules (versions 1 through 2.2, at least) do not take weapon wear into account in any sort of quatifiable way. For example, a worn out barrel will reduce a weapon's accuracy- the greater the wear, the greater the degree of inaccuracy. Modern firearms often have quite a few parts and if one or more of those parts fail, the weapon will cease to function properly (if at all) and/or, in some cases, become a danger to whoever is attemtping to use it.

The T2K rules deal with wear on vehicles; why not firearms? Seems weapons wear rules would also make the gunsmithing skill a lot more useful as well.

I have a couple ideas on how to handle firearms wear but I'm interested to read if/how others deal with it. Do any of you have any rules on how wear affects a firearm's funcionality and accuracy? How would you handle the situation that I described.

Thanks.

P.S. If someone cites a page number where the published rules deal specifically with this very issue, I'm going to feel like a total boob.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 02-14-2014 at 11:08 PM.
Reply With Quote
 


Currently Active Users Viewing This Thread: 5 (0 members and 5 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:47 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.