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To Fortify? That is the question...
So as the story develops in South Texas in my game, the questions has come up about the need for every major settlement to have a rubble/dirt mound wall around it for protection.
My game has the III Corps landing back in Texas to rebuild...has secured 2-3 counties and it trying to secure the major settlements. They are training local militias for the day to day security of each settlement. So for say Victoria, population limited to about 10k maybe (population limits for major settlements still being discussed) and digging a "moat" at a 5 square mile perimeter an making a wall out of the excavated earth and then using that as city limits and patrolled by the militia. Now if the SHTF there is local military support but for the small stuff, the militia would need to handle. The thinking here is: 1. Keeps unregistered people (non-citizens) from just sneaking into the city 2. It limits the population some by the physical boundary set by the wall. The society is mostly agrarian, they HAVE to be able to support themselves locally. 3. Helps with general security of the city But I imagine digging a 5 square mile moat and then creating a suitable wall out of it, around each County Seat...maybe a 2 sqm around every city would take alot of work.
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