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This approach is exactly how I'd like to see a new version of T2K come out. Leave the time at the year 2000 just tweak the game materials to include some IRL events.
One thing that I personally think is becoming more and more of a problem as time rolls on is the "retrofitting" of technology into the classic T2K timeline. How many times have we seen items only available in the 21st century being trotted out by players in a game? I mean feel free to pull in whatever you want in a game set in say 2010, but items not even thought of until 2000+ in classic T2K?
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