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Explosive effectiveness
I have been working on doubling weapon damages and such stuff and have run into a question.
How much damage in real life does shrapnel do? Doesn't it depend upon the projectile size also? (I have thought of having different damage values based on the weapon. Hand grenades, 60mm mortars in one. Then anything up to 125mm. Then the big boys bigger than that.) Studies have said that artillery are huge casualty producers on the battle fields but in game terms, excluding concossion effects, it doesn't do more than a hand grenade. Any thoughts would be appreciated. |
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