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Need inspiration for a short T:2013 scenario
So looks like I'll be getting a few people together this weekend and some other times through March for a short 2-3 session 'campaign'. Problem is, I am completely bonking on ideas.
Ideally, I'd like an idea that I can run with for 2 or 3 sessions of gaming, and then expand on if interest remains high and turn it into a campaign. Some quick ideas I'm toying around with (some I've seen here on this board, others pulled from various places): 1. Embassy guards and staff on the run after their embassy gets ransacked. Probably place this one in Africa. Whats the short term goal though (for those 2-3 sessions) that isn't just 'run for your life'? Maybe 'find, protect and get the ambassador [an npc?] to the nearest friendly city for evacuation? This options lets characters be of almost any background (civilian lifepath from 2013) as embassy support staff, or even dependents that survive the ransacking etc. 2. typical 'good luck you're on your own'? Based on a modified version of the V1 timeline in the Kalisz area? 3. Run the group in the 'pirates of the vistula' book? 4. Something in the USA - 'Kidnapped' maybe? The group is contacted as they come off the boat from Europe, shipped down to FLA to begin the mission? This would be a military group, of course. Mostly, every idea I come up with is kinda 'meh' to me what fun ideas do you guys have? I'd like to keep some kind of 'after the bomb' feel which is a little tough in a short timespan (2-3 sessions). I don't want it to feel just like a 'military action movie'. Thanks! |
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