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DnD comparison ...
Dungeons and Dragons (I'm a fan, by the way) is often held up as a pretty good "role playing game", with an emphasis on role.
For example, DnD 3.5 is too "rulesy". Less role playing. Normally, DnD verse anything is not an argument that i'm into. But then i had a thought comparing/contrasting DnD v T2K. In DnD, a middle to high level PC can "take allot of punishment" before dying. Normally a low armour class (ie difficult to hit), lots of hit points, they can take everything but the kitchen sink before dying or running away. In 2TK, a middle to high level PC can "be shot once or twice" and is DEAD. So doesnt that mean T2K is more focused on role playing? Because death can be just around the corner and decisions about parlaying, bater-ing, retreating if required .... its more important in T2K than DnD. In DnD most PCs know if they can do away with an enemy/monster. In T2K its often harder to know if your over matched or not, so you tread with trepidation. Anyway, because T2K is more deadly than DnD, i think it might have more of an emphasis on role playing. And thats not meant to take anything away from DnD, I'm a fan. But not until recently did i think that would be the case, i always thought DnD would have a greater emphasis on the role playing.
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