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Doodads and add-ons
My son's teenage friend wants to run his own post-apoc game, using T2k rules. He & I debated which version for a while, he's settled on 1st ed. He and his players are heavily influenced by the computer 1st-person-shooter games that they have played.
Those games have lots of things that you can add to weapons on rails: lights, sights, etc. He noticed that there weren't any of these things in the equipment list or the Small Arms Guide, he was rather shocked when I told him that those hadn't been invented when the game came out; they're all new in his lifetime. (Thanks, do I feel old, or what?) Anyone have suggestions for in-game stats for ACOG sights, laser-dot sights, and the like?
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
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