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Merc: 2000 campaign at RPOL - looking for interest
So, I've just watched the final ever episode of Strike Back and a thought occurred to me that what we're really missing around here is a proper mercenary game with the T2K ruleset.
So, I'm thinking of creating one. It would be a modern-day set sim in the current world that we live in (although I will borrow elements from the Merc: 2000 setting and possibly a couple of mission ideas) involving a group of independent mercs. I intend to use 2.2, although I might do the character gen a bit differently. However, as this will only be my second attempt at GMing, I'm looking for an assistant GM, especially in the combat sequences. I would need at least six players to make this viable. |
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