TMP for teens?
I have the great pleasure of running a center for teens where we have recently started Saturday afternoon RPG sessions. Several adults from the community, including the faculty sponsor for the high school tabletop gaming club, are helping run the sessions and GMing the games. So far they have started with Pathfinder, but seem open to other genres.
Have any of you had luck getting teens interested in TMP? Or does it seem not to resonate with the post Cold War generation?
I recently bought the 4th Edition book and have unearthed my nearly complete collection of TMP materials published through the early '90s.
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